gilgames
Priest-King
I belive its good to have a feedback thread for the new beginning of RFCE. So please share your experiences, ideas and bugs here with the modders. Cheers.
i also tried a quick novgorod game. added 1 settlers 1 archer and 1 missionary. since in ++ they flip a city, but its missing here. back in ++ it was a struggle to be in time with uhvs. here its impossile now. they simply lack of everything. and flip zones hevnt been rearranged. i try now aragon, they have been killed in all testgames, i wanna know why.
Venice settled 2 city in verona (omfg) and nothing below dalmatia! settlemap needs modified here too.
the +1, the game gets hell slow after 1200 ad. in ++ its not the case, many civ collapse. but here only morocco did so, and 2 others been wiped.
i also tried a quick novgorod game. added 1 settlers 1 archer and 1 missionary. since in ++ they flip a city, but its missing here. back in ++ it was a struggle to be in time with uhvs. here its impossile now. they simply lack of everything. and flip zones hevnt been rearranged. i try now aragon, they have been killed in all testgames, i wanna know why.
I also tried Novgorod, but with no extra units. I'm doing fine at least as far as UHV1 and its a fun game. I beelined Machinery, buying Engineering from the Byzantines for gold while spamming archers, then when I got Crossbows but tech at zero til all the archers were upgraded. your northern border has good choke points.
edit: I loaded a Danish start and noticed there was no pre-placed London. shouldn't it be there?
also, the tile the Muscovites start on is in the Murom province, not Moscow.
Lithuania flips Memel and Riga from the Prussians, so it needs to be adjusted unless the Prussians are intended to be left with their capital.
Riga flips to the Prussians and then flips to the Lithuanians a few turns later. is that intended?
also, Novgorod is required to hold Riga in 1250 for the 1st UHV. if you let it flip and then wait the customary 10 turns to avoid unit desertion, you only have a couple or few turns to take it back. is that intended?
a pre-placed London would be great
Alright, will reduce the Lithuanian flip zone
Yep, I also saw that
Left it this way for now, maybe it's historic if it force the prussians to a hard war against the lithuanians?
Not sure on it at all though
View attachment 392290
wanted to test ottomans, but game crached at autoplay, 1-2 from save game. only fyi
I think reducing the flip zone would be good and maybe have a few barbarian units spawn to attack Riga and Courland a turn or two before Lithuania spawns would be better.
If there is a Lithuanian Respawn, all of the baltic should be included in their respawn zone. After the Northern Crusades are over there should be something to force Prussia to focus on Brandenburg and Silesia.