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Rhino #1 - Roosevelt

Discussion in 'Civ4 - Strategy & Tips' started by Rhino, Jul 26, 2011.

  1. VoiceOfUnreason

    VoiceOfUnreason Deity

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    I'd be thinking Red, Dark Blue myself. Depends somewhat on what you find as you continue the exploring circle, but I'm not particularly excited by the food situation.
     
  2. huerfanista

    huerfanista Emperor

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    I'd hook up the copper, chop those forests into axes, and make Sury's capital my 2nd city. He's a royal PITA, the sooner he's dead the better off you'll be. Build settlers later. With BFC copper you can probably take him with 6 axes, but try to scout him out ASAP to see if his capital's on a hill. Even if it is, at noble you should be able to knock him out before he has many archers.
     
  3. chopster

    chopster thirsty for knowledge

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    I think Orange is a pretty poor city myself, and as you say Sury is a pain to be near, so consider settling Red and then settling Sury's cities by axe as VoU suggests.
     
  4. Ecori

    Ecori Immortal

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    Try to settle red city. And as you said orange afterwards. I think orange is a lovely city. Unless Sury expands directly towards you you will get both.

    I only rush when it is absolutely nescessary. If you can squeeze in your six cities you are fine. Sury favours HR no?

    Why do you wanna found Christianity? Why not oracling Metal Casting if you have your mind set on it? Then use the GE to get GLib. I think you might be going in to many directions with both Oracle, Theology, Hagia, Aesth/Lit, GLib.
     
  5. Bebekija

    Bebekija King

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    Orange has no food whatsoever, you should *not* settle that : you have to wait for calendar for the sugar, and even then non-riverside sugar is a weak food tile. You can't even share the corn with the capital since it can't sustain itself without it.
    So Orange is a big no-no.

    Red on the other hand is good.
    As for the next one, I'm with the others : Sury's capital seems ideal.
    Also don't neglect scouting N and coastline for seafood and good spots, they're may be other Ais up there that could swoop in behind your back
     
  6. Ecori

    Ecori Immortal

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    At maximum size Orange has -3 food. Imo not too crappy. Neglecting the plains and adding a few farms and it's got surplus.
     
  7. vranasm

    vranasm Deity

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    I would settle city 2 1S of yellow. You gain flood plain in 1st ring and gems+ivory after the capital pops 3rd ring...
    the culture battle with Sury will be a little bit tough here though (but that would be anyway)

    as for the corn in south east...he got a little bit jungled and need some more exploration

    settling towards north doesn't seem like priority.

    you could of course axe wipe Sury which will be probably good option if no one else shows up after you build your first 3 axes...
     
  8. Keilah

    Keilah King

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    If you go with red+orange, Farm the Elephants (anyone hear an echo?) and the Dyes, mine the hills, and cottage the rest. The site IS food poor, so you need a couple farms, may as well make it on tiles that aren't suited for cottages. Alternative is to farm regular grassland plains, but I don't see much point in that.

    If you take yellow, settle it 1s of your current spot, you do want FP in first ring and there might be another FP 1s of the one you can see.

    Killing Sury, settling red+orange, and Oracle + MC + Hagia are more or less mutually exclusive. Pick one and do it well rather than being meh about two, or failing at all three.
     
  9. Bebekija

    Bebekija King

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    Maximum size? I'm not sure you can grow *this* city up to Pop 20 until 1600 AD at least...
    I'm more concerned about what the city will bring *now*. Usually, I want my 3-4 first cities to contribute as soon as possible to my empire. And for that, they must grow as quickly as possible.

    Sure you could reach a decent food surplus (like +6/7) by farming every riverside tile, but then what's the point of this city?
    Since Rhino will turn his capital into a production city, what he needs now is commerce. Obviously you're not gonna run any specialists in here. This city can only rely on cottages to bring commerce, so using riverside tiles for farms is a waste. Quite the contrary, you need to work the cottages ASAP, hence grow quickly.

    I'm not saying that this city is inherently bad. After all, he's gonna have to work those dyes/sugar at some point. But for me it's more of a filler city, definitely not valuable enough to be settled this early.
     
  10. Rhino

    Rhino Chieftain

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    Jul 25, 2011
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    After taking in what everybody has said, I too am now thinking Sury's capital needs to be city #3 for me. I also think that orange needs to move 1SE, it'll make Sury's capital fit into my city spread much nicer.

    My warrior in the south will circle around Sury and hopefully get an idea of what we might be about against and also give us an idea of our future land. The warrior coming out of Washington will go East and swing down to meet out first settler at Red. Washington will be able to put Axes out every 2 turns (once forge is built) at size 6, however it also parks us at stagnant but we'll be pretty close to the happy cap anyways being that the elephants in the cap are going to be farmed for a bit.

    The reason I wanted Hagia Sophia is that I plan on going to war. If I can get more done with a smaller amount of workers, I'll have a stronger army. Balancing army to workers is part of my game I struggle with. Another reason I want to hit Sury quickly is for his workers. I think I probably need to still build 1 or 2 for myself, but I'm hoping to get serveral from him.
     
  11. Silverbow

    Silverbow Prince

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    You want to wait for *forge* to take Surly out? Why not chop out 4 axes and take him out ASAP? This is Noble, right?
     
  12. Keilah

    Keilah King

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    uhhhh, what? how far are you from metal casting? Just go kill him, dude. If you wait for forge it's gonna take way longer/more units.
     
  13. Rhino

    Rhino Chieftain

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    Nah, I'm not waiting for metal casting to start on axes, but I do want a forge up sooner than later. I'm gonna probably start on axes as soon as that copper is hooked up.
     
  14. MarigoldRan

    MarigoldRan WARLORD

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    Settling 1N on the 2-hammer hill means an extra shield, right?
     
  15. Rhino

    Rhino Chieftain

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    Hello again,

    Nothing too exciting happened, played another 20 turns.

    Washington finished the warrior at size 3, I then put a settler in. When the settler finished, I built a barracks and now have another worker in process. Think I screwed up and should have done the worker first and then the barracks.

    We met another neighbor who is to Sury's east at about the same latitude....
    Spoiler :


    Spoiler :


    I settled New York on the red cross. Our second warrior met him at the border after his "swoop" into the east and revealed another source of gems, this one covered in jungle however. I'm going to have a couple nice commerce cities, but need more than the capital on production. No good GPP city locations in sight either.

    Spoiler :


    The worker farmed the elephants, put a chop into the settler, and then headed to the bronze. The bronze is mined and roaded, and now the worker is mining and roading the GLH which will give us access to the bronze.

    The first warrior went around Sury's borders to do some scouting and from what I can see so far, I'm not too excited about it. However, it is a capital, and I'm guessing I just can't see the good stuff yet.

    Spoiler :


    Right now, I have both Washington and New York on workers. I wasn't real sure what to have New York build first and being that my one worker was busy working on the copper, I figured it was the best choice. Usually I don't like a worker to be the first build in a new city but I thought it more important to get the bronze online than send him to New York. Build order is another very weak part of my game.

    In the science department, I finished The Wheel, Pottery, and Masonry. Work is now going towards techs needed for the Oracle. Metal Castings would have been 39 turns after Pottery finished and I'd rather hit that once the gems are improved. I grabbed Masonry now as I'd like to get Organized Religion and if I happen to get Judaism, added bonus. I'd still like The Hagia Sophia from Theology, and 2 Holy Cities would be great, but I might be getting greedy here.

    Finally, this is the situation in the south at the moment...

    Spoiler :


    Advice on builds would be awesome. I'm thinking once Washington is done with the worker, it'll be time to pump out Axemen to go claim our 3rd city.
     
  16. Ecori

    Ecori Immortal

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    Second worker definately before barracks in your capital! This is a pretty big mistake as that worker could have been down by your second city and farming the corn and chopping forests. The barracks does absolutely nothing to help your empire right now.

    I don't really like building a worker at size 1 in a new city (again this is why you would have wanted your capital to build the second worker earlier). Are you gonna rush Sury? Then barracks in second city, then Axemen! If not then granary or even another warrior for exploration/garrison.

    Oracle and Axe rushing excludes each other (most of the time). Go for one.

    Imo founding judaism would be a set back not a bonus (unless you are planning on running a religius economy).

    On Hagia Sophia: it is a very crappy wonder tbh. It costs 550 hammers and only improves workers by 50%. For 550hammers you could get A LOT of workers. On top of that you should have build all the workers you need by the time you hit Theology. Even with a GE I could think of atleast 10 wonders I would prefer to it. Aiming for around 1.5 workers/city you can't go wrong.

    Planning ahead is always a good thing, but playing the map is even better.
     
  17. GGracchus

    GGracchus Tribune of Rome

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    I'm with Ecori, Hagia Sophia isn't good on normal speed, however on marathon it can be helpful with those ridiculous worker build times.
     
  18. Keilah

    Keilah King

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    You're trying to do too many things at once. Axe rush that fool! Axe rush & Oracle don't mix.

    On noble you should be self-teching Alphabet before masonry unless you really need marble/stone and just trade for it, and all the other techs you don't need early.
     
  19. Keilah

    Keilah King

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    Oh and barracks obv should be much later, optimal play has you building only economy stuff (workers, etc), then a barracks, then a bunch of units at the last second. In this case that'd be worker, warrior, settler, worker, barracks, axes, kill.
     
  20. Rhino

    Rhino Chieftain

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    Yeah, I kinda figured I screwed up with the barracks before the worker. After the barracks was done, it dawned on me that I need another worker. Face, meet keyboard. Biggest reason I wanted a religion was for the +25% speed for buildings in Organized Religion. Techwise, I did finished Masonry, and Mysticism is 1 turn away. Nothing I can't change, but yeah, some wasted science turns if I do.

    Thanks for all the responses.
     

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