Valkrionn
The Hamster King
Rise from Erebus 1.23
Installation
Rise from Erebus contains all files necessary to run; No other mod is needed in any way.
To install, follow these simple steps:
Main Download Here - Version 1.20
Mirror - WePlayCiv
Hotfix
Patches
Installation Order - Several of our addons need new python functions. Unfortunately, python is not modular... As a result, changes made in earlier modules must be carried into later ones to maintain compatibility. When downloading, any module marked with [PY] requires all previous modules carrying that tag.
RifE Addons
RifE Source Files
Installation
Rise from Erebus contains all files necessary to run; No other mod is needed in any way.
To install, follow these simple steps:
- Install the Rise from Erebus version and patch (if any) from the links below.
- Extract the Hot Fix (if any) to your RifE folder.
- Extract any Addons you wish to use to your RifE folder.
Main Download Here - Version 1.20
Mirror - WePlayCiv
Hotfix
Patches
View attachment RifE 1.23 Trade Patch.rar
- New in 1.23:
- Decimal Trade is fixed
- Very simple fix; Just forgot to change one function call from the standard to the Times100 version.
- Decimal trade does NOT grant decimal yields for single trade routes. That would be a far larger change. It DOES allow multiple trade routes to add their decimal values together. This means that if you have 4 trade routes, at 1.25
each, you now get 5
instead of 4.
- Should be very useful for cities with many trade routes, or for Malakim/Mazatl/Trader leaders.
- Climate system updated, should run better and cause fewer issues.
- Decimal Trade is fixed
- Version 2.56 of Erebus Continent.
- Contains the Hotfix
- Disables most of FlavorMod's features while running ErebusContinent.
- Recolored Kelp Forest.
- VSPavlov's Specialist icons; Covers the Dwarves, Elves, Lizards, Infernals, D'tesh, and Humans.
- VSPavlov's Civ Banners for the pedia screen
- Bug fixes from Ornedan; Should hopefully fix many of the crashes, including the terraform crash.
- Assorted other C++ bug fixes; Stability should be improved.
- Animal Invasion game option is now called Timid Animals; Functionality reversed.
- Rather than allow animals to enter culture when on (And be on by default), it BLOCKS animals from entering when on, and is off by default.
- 1.22.1 - Fixes the description of this option.
- Range limited improvements (such as Dwarven Mines) will have build progress wiped when a different improvement is built on the plot; Prevents builds from being blocked unnecessarily.
- Barbarian Minotaur and Cyklop nerfed; This is a temporary change, and will not remain once the new system is in place.
- Features added for ErebusContinent; Deep Ocean will always appear (completely cosmetic), others have options controlling them.
- New Reef feature: +1
, damages units on tile, increases movement cost, spawns in Coast/Ocean.
- Reef/Kelp/Haunted Lands will be placed if the 'Advanced Terrain' map option is left on, which is default.
- New Deep Ocean terrain: Same as Ocean, just graphical difference. Looks good, basically.
- New Ancient Ruins improvement; City Ruins, cannot be sanctified.
- Ancient Ruins will be placed if the 'Ancient Ruins' map option is on; On by default.
- New Reef feature: +1
Installation Order - Several of our addons need new python functions. Unfortunately, python is not modular... As a result, changes made in earlier modules must be carried into later ones to maintain compatibility. When downloading, any module marked with [PY] requires all previous modules carrying that tag.
RifE Addons
None atm.
Unofficial Addons
- Normal Units as Commanders[Should be Compatible, may need to update]
- Allows normal units access to commander promotions, and allows Great Commanders to function like Adventurers.
- Flat XP [Should be Compatible, may need to update]
- Eliminates the diminishing returns formula for training/arcane XP and replaces it with a constant per turn gain of XP.
- Luchuirp Fort Commander UU [Should be Compatible, may need to update]
- Adds the 'Sculptor' Fort Commander for the Luchuirp, able to sculpt Golems.
- Adds the 'Scorpion Clan Fort Commander' for the Clan, can hire units.
- Adds the 'Gypsey Clan' Fort Commander for the Balseraph.
- Mana Flares (andstuff) [COMPATIBLE]
- Adds Mana Flare events, Imperial Roads, and a few other events.
- Reformed Liches [Should be Compatible, may need to update]
- Better dying through unholy rituals.
- Populated Cottages[Should be Compatible, may need to update]
- Allows the cottage line to add specialists to nearby cities with Education, while reducing their use for commerce.
- Scions Healthcare[Should be Compatible, may need to update]
- Gives the Scions many UB's for various Health buildings.
- Fall Under [COMPATIBLE]
- Modifies the Amurites heavily, but changes quite a few other things; Check the thread for more info.
- Tarquelne's Modules converted for RifE [Should be Compatible, may need to update]
- Converts several modules made by Tarquelne to a form compatible with RifE.
RifE Source Files
- Included in the download.