Discussion in 'Civ6 - General Discussions' started by bite, Nov 28, 2017.
They want to keep the Canada hype alive till the very end....
As I said before; In the future of Civ6 I think it's highly unlikely that we will see a Civ out of Jerusalem, Nan Madol or Hattusa, La Venta, Granada or Armgh due to achievements being tied to them.
Jerusalem - Third Crusade
Nan Madol - Army of Cthulhu
Hattusa - Gift From the Storm God
La Venta - Legends of the Hidden Temple
Granada - Even Our Castles Have Castles
Armgh - Finn MacCool’s Pipe Organ
Shame about the Hittites though, I wouldn't mind them being made into a Civ....
If another city state takes over this ability, the achievement can still be used - maybe you would have to change the name, however.
It is not similarly easy with Jerusalem, which has an achievement tied to its history. And I would suggest another achievement for it: as Saladin liberate Jerusalem.
I'd hope they wouldn't let silly achievements get in the way of making a new playable civ.
You know something I just noticed? This portrait seems to show curly hair... not really a feature you see in pure Native American peoples. Lautaro is invariably depicted with long, straight hair.
The mystery deepens....
Maybe this is actually our Scottish leader instead?
I bet. They'll show us the First Look with super dark Wallace.
On a more serious note, could this leader represent an Afro- Indian or Caribbean civ?
ALT AMERICA LEADER
Headband guy doesn't really match any Afro-Indian/Caribbean leader that I know of, but my knowledge of them is rather patchy...
Mine too. I would expect him to be a bit darker skinned, but then again they've so far made Seondeok look SE Asian, Wilhelmina an Oompa Loompa, and, according to some opinions, Tamar is too dark.
I'm just suffering from information dehydration.
Looks too dark to be David, unfortunately.
Casa de Contratación video released. Grants Governor Promotions, extra Production, Faith, and Gold to cities with a Governor, and Great Merchant Points per turn.
I don't think having an achievement would prevent them from turning a city state into a civ in an expansion or expansion-dependent DLC. As long as they don't change the city state in the base game, you could still get the achievement playing vanilla Civ.
I'm curious to see if they changed Carthage's suze bonus. It seems pretty likely considering how Trade Routes have been shuffled around.
By the way, did we already know that the 3 envoy CS bonus works on the first building in a district and the 6 envoy CS bonus works on the second building in a district now? I noticed that in the live stream yesterday.
Yes, was noted earlier, but I have no recollection where.
It will definitely encourage development of districts instead of simply spamming the VC district in every corner of the empire.
I hope they also improve specialists to give GP points. We'll see.
Yes, it was pointed out a few weeks ago, I think.
Wow, that's news to me. I must have missed that. That is interesting, because I find the 2nd building in districts to be really expensive. Both banks and factories take a long time to build. So do shipyards, but there are no maritime city states.
News to me as well. They're nerfing everything I held dear. Okay, that's a little melodramatic, but still this and especially the trade route changes both feel like a kick in the shins for tall players. Although, the more I think about it, this change probably benefits tall players over wide players, unlike the trade route change.
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