They do have Loki, most of the raiding units will occasionaly destroy some improvements in the attacked city.
The naval bombardement argumentation is I feel going nowhere. While I can agree it is not exactly very realistic, there are a few examples in history of succesful bombardement of coasts, and raiding parties, especially of pirates, must have existed as well. The majority seems to be voting for keeping it. I am very keen to look into making land improvements stronger vs. bombardement, but I think Civ engine won't allow that
Hrafnkell, ah but it seems you don't appreciate the fact just got better legions and corvus
You still want more! I agree with most of your points in
theory, but as I said many time, we are in Civ, and they are many aspects we can't change without failing the gameplay. Equal stats for units in attack defense, for ships or land units, ruins most of the strategy possibilities. We will have stacks of units moving, attacking, being attacked, and the whole thing will be random. Troops on hills will mostly always win and the AI will sucide itself on them. Plus, taking any cities would cost you an outrageous amount of men, since you will have all these defensive bonus coming in. In Rye's of Civilization, I already have a hard time taking any city without amassing a horde of troops, due to the too little difference between attack and defence. We don't want a static game don't we?
Concerning the levies incorporated into legions, I didn't know and actually still doubt it. That would be worth some research. My understanding was that no non-citizen were recruited into the legion before the reform of Marius. The levies were however organized similarly to the legions, but of well inferior training and equipement. Nowhere did I read they were incorporated inside the legions, although of course, they did fight beside them. If anyone has better art that the hoplites for them, it would be great!