Great job, Traianus! Love to see that those "pathetic Dacians" put up a fight though
. Wouldn't want things too easy for you
. Any improvement on the gamespeed?
Gee, Pink. Thnx, I guess. Tempting indeed! I guess I could spare a few (read VERY FEW) hours a day during lunch hours. Luckily (just) graphic modding doesn't take all that much (I'm beeing naive, I know). So how about this: I envisaged some (minor) changes all around the map (mostly based on real geographic info
), including those ever recurring borders of Dacia and Britania. I'll send the map to you via mail (you can import it beneath your current biq and see if it fits with your ideas). You could then change (back) something here and there and get the mod ready with all the units and new stuff.
Then, after you give it for rechecking, since my time is so very scarce, I'm offering to recheck the map and cities and implement whatever place resources we already have in the resource.pcx already (unless people come up with even more location resources?) without
changing anything more to the landscape or unit allocation without noticing you (after all it's your final say
), but somebody else will have to check sci and unit stats and govts and anything else, maibe Captain Beaver?
Of course, it would be easy to import the new map under the 150 and 325 biq and I'm offering to check the limes for breaches (my favourite
) - this 325 version has a few
- and anything else related to the map, so how's that, you guys?
There are currently 66 location resources and probably we've missed a few (to the east) so if anyone will come up with ideas, I'm sure they'll be more than welcome.
So, Pink, I think it's best if I mailed you the map and the edited graphic (LM forests, some advisors, some cities, the city screen etc) before you undertook the changes and so you can change anything you see fit. Don't worry, the map changes are minor and more for geographical accuracy and gameplay, nothing to get alarmed
.