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Rise of Civilization

Discussion in 'Civ5 - New Civilizations' started by King William I, Feb 3, 2015.

  1. King William I

    King William I Chieftain

    Joined:
    Feb 24, 2012
    Messages:
    527
    Location:
    Kentucky
  2. King William I

    King William I Chieftain

    Joined:
    Feb 24, 2012
    Messages:
    527
    Location:
    Kentucky
    Credits​

    The Bantu

    Code: Me
    Potraits: Me and Google Images
    Xhosa Warrior Graphic Zulu Javelineer by JTitan
    Music
    Peace: "Baba Yetu" by Chistopher Tin
    War: "Baba Yetu Arranged for War" Arranged by Me
    Special thanks to: The Civfanatics Community


    The Sims
    Code: Me
    Icon Art: Google Images and Me
    Music
    Peace: Sims 2 Seasons OST Neighborhood Music
    War: Sims Medieval OST :Epic Theme" and "Quest Theme"


    Neverwinter
    Code: Me
    Icon Art: Me and Google Images
    Ranger Graphic: Elf Archer by Civitar
    Music
    Peace: Neverwinter Nights 2 OST "Main Theme"
    War: Neverwinter Nights OST "King of Shadows Battle"
     
  3. ThorHammerz

    ThorHammerz zzz

    Joined:
    Jul 31, 2014
    Messages:
    836
    If the leader is called Baba, then the UA should be called Yetu :D

    Spoiler :

    Sorry, I just had to :p
     
  4. King William I

    King William I Chieftain

    Joined:
    Feb 24, 2012
    Messages:
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    Location:
    Kentucky
    Upcoming Civs​


    The Powhatan
    Leader: Powhatan
    Capital: Werewocomoco
    UA: Tsenacommacah - City Connections provide an extra 2 Gold. +1 Culture per City
    UU: Pamunkey Bowman (Crossbowman) - Combat bonus vs Gun units, Starts with logistics
    UU: Weyanoke Warrior (Musketman) - Bonus in foreign lands

    The Navajo
    Leader: Narbona
    Capital: Window Rock
    UA: Code Talkers For each DOF, the Navajo and their friend receive a 10% reduction in enemy spy effectiveness
    UU: Wingate Soldier (Rifleman): Ignores terrain cost and is maintenance free
    UB: Hogan (Temple): On top of normal benefits, the hogan provides +1 Food and Culture

    Normandy
    Leader: William le Batard
    Capital: Rouen
    UA: Norman Conquest - Melee and Siege Units receive and additional attack per turn.
    UU: Chevalier (Knight): Receives a second attack and can attack cities without penalty
    UI: Motte and Bailey: Available at engineering Can only be built on flat plains or grassland and never adjacent to another Motte and Bailey. Provides +2 Production and +1 Culture. Yeilds increased by 1 and 2 respectively after flight Provides same defense as a fort.

    Ireland
    Leader: Brian Boru
    Capital: Dublin
    UA: Something involving Faith and Science
    UU: Ceithernach (Swordsman) - Doesn't Require Iron, Cheaper to purchase and can move the same turn a purchasing
    UB King's Inns (University) +1 Culture and +2 gold after Computers

    Quebec
    Leader: Samuel de Champlain
    Capital: Ville de Quebec
    UA: Something involving territory gain and food
    UU: Canadien Millitia (Musketman) Something involving guerrilla warfare
    UI: Habitation - Fort with some sort of food bonus to surrounding tiles
     
  5. Danmacsch

    Danmacsch Geheimekabinetsminister

    Joined:
    Jan 14, 2014
    Messages:
    1,303
    Location:
    Copenhagen, Denmark
    The UB seems a little boring and underpowered if you don't mind me saying. It's just a regular granary with another resource focus. Or is it in addition to the regular effects of the granary?

    On another note, the icon you've posted in the icon reference thread is really great. Looking forward to seeing your work :D
     
  6. King William I

    King William I Chieftain

    Joined:
    Feb 24, 2012
    Messages:
    527
    Location:
    Kentucky
    No problem, I just figured that with a powerful UA and UU I'd need something bland to balance it out. On that note...

    The Bantu are Released!!! Just click on the infographic.


    Credits
    Code: Me
    Potraits: Me and Google Images
    Xhosa Warrior Graphic Zulu Javelineer by JTitan
    Music
    Peace: "Baba Yetu" by Chistopher Tin
    War: "Baba Yetu Arranged for War" Arranged by Me
    Special thanks to: The Civfanatics Community
     
  7. King William I

    King William I Chieftain

    Joined:
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    Messages:
    527
    Location:
    Kentucky
    If this could be moved to the New Civs section, I'd be forever grateful.

    Now, that the Bantu are released it's time to tease the next civ.



    Let the guesses commence!
     
  8. Belzhorash

    Belzhorash Chieftain

    Joined:
    Oct 24, 2008
    Messages:
    222
    Location:
    Germany
    Diesel Jeans Manufacturer, Inc. ;)
     
  9. King William I

    King William I Chieftain

    Joined:
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    527
    Location:
    Kentucky
    Not Exactly :p

    I'm considering adding E&D and EcE support, but I'm lost on ideas. Any suggestions?
     
  10. Hiram

    Hiram XML Plebian

    Joined:
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    1,093
    Location:
    Where The Streets Have No Name
  11. ldvhl

    ldvhl ніщо

    Joined:
    May 15, 2013
    Messages:
    2,203
    And shouldn't this thread be moved to New Civilizations since he's got a released civ?
     
  12. King William I

    King William I Chieftain

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    That's strange. Which link did you use?
     
  13. King William I

    King William I Chieftain

    Joined:
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    Location:
    Kentucky
    So I've got some new civs at completion. Question is which one do you want to see first?

    Normandy (William le Batard)
    UA: Norman Conquest - Melee and Siege Units receive and additional attack per turn.
    UU: Chevalier (Knight): Receives a second attack and can attack cities without penalty
    UI: Motte and Bailey: Available at engineering Can only be built on flat plains or grassland and never adjacent to another Motte and Bailey. Provides +2 Production and +1 Culture. Yeilds increased by 1 and 2 respectively after flight Provides same defense as a fort.

    The Navajo (Narbona)
    UA: Code Talkers For each DOF, the Navajo and their friend receive a 10% reduction in enemy spy effectiveness
    UU: Wingate Soldier (Rifleman): Ignores terrain cost and is maintenance free
    UB: Hogan (Temple): On top of normal benefits, the hogan provides +1 Food and Culture

    The Powhatan (Powhatan)
    UA: Tsenacommacah - City connections provide an extra 2 Gold. +1 Culture in each city
    UU1: Pamunkey Bowman (Crossbowman): Starts with Logistics. 10% Combat bonus vs Gunpowder Units
    UU2: Weyanoke Warrior (Musketman): Combat bonus in foreign territory
     
  14. ldvhl

    ldvhl ніщо

    Joined:
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    2,203
    Powhatan, Navajo, Normandy!
     
  15. King William I

    King William I Chieftain

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    Location:
    Kentucky
    It's April Fool's. Prime Joke Civ Time! Today we bring you two.

    The Sims


    Credits:
    Icons: Google images and Me
    Laderscreen: Me
    Peace Theme: Sims 2 Seasons Neighborhood Theme
    War Theme: Sims Medieval Epic and Quest Theme

    Screenshots

    Neverwinter


    Credits:
    Elf Archer: Civitar
    Icons: Google Images and Me
    Leaderscreen: Me
    Peace Theme: Neverwinter Nights 2 Main Theme
    War Theme: Neverwinter Nights 2 OST- King of Shadows Battle

    Screenshots
     
  16. DJSHenninger

    DJSHenninger Megas Basileus

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    Neverwinter sounds like a killer defensive civ :)

    Wouldn't it be time for this to be moved to the new civilizations forums? :goodjob:
     
  17. King William I

    King William I Chieftain

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    Thanks I thought we could use some more turtle civs :)

    How would one go about moving their thread?
     
  18. DJSHenninger

    DJSHenninger Megas Basileus

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    Ask a moderator to do it for you, like Rob or Pouakai :)
     
  19. Pouakai

    Pouakai It belongs in a museum. Moderator

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    Congrats on the release! :goodjob: Moved the thread, but typically if you need a mod to do something it's best to report the thread so that it's easily visible for what you need done
     
  20. Natan35

    Natan35 Mayor of St. Natansburg

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    King William, do you plan on adding support(I believe I might help you with that)
     

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