Rise of Civilization

Credits​
The Bantu

Code: Me
Potraits: Me and Google Images
Xhosa Warrior Graphic Zulu Javelineer by JTitan
Music
Peace: "Baba Yetu" by Chistopher Tin
War: "Baba Yetu Arranged for War" Arranged by Me
Special thanks to: The Civfanatics Community


The Sims
Code: Me
Icon Art: Google Images and Me
Music
Peace: Sims 2 Seasons OST Neighborhood Music
War: Sims Medieval OST :Epic Theme" and "Quest Theme"


Neverwinter
Code: Me
Icon Art: Me and Google Images
Ranger Graphic: Elf Archer by Civitar
Music
Peace: Neverwinter Nights 2 OST "Main Theme"
War: Neverwinter Nights OST "King of Shadows Battle"
 
If the leader is called Baba, then the UA should be called Yetu :D

Spoiler :

Sorry, I just had to :p
 
Upcoming Civs​

The Powhatan
Leader: Powhatan
Capital: Werewocomoco
UA: Tsenacommacah - City Connections provide an extra 2 Gold. +1 Culture per City
UU: Pamunkey Bowman (Crossbowman) - Combat bonus vs Gun units, Starts with logistics
UU: Weyanoke Warrior (Musketman) - Bonus in foreign lands

The Navajo
Leader: Narbona
Capital: Window Rock
UA: Code Talkers For each DOF, the Navajo and their friend receive a 10% reduction in enemy spy effectiveness
UU: Wingate Soldier (Rifleman): Ignores terrain cost and is maintenance free
UB: Hogan (Temple): On top of normal benefits, the hogan provides +1 Food and Culture

Normandy
Leader: William le Batard
Capital: Rouen
UA: Norman Conquest - Melee and Siege Units receive and additional attack per turn.
UU: Chevalier (Knight): Receives a second attack and can attack cities without penalty
UI: Motte and Bailey: Available at engineering Can only be built on flat plains or grassland and never adjacent to another Motte and Bailey. Provides +2 Production and +1 Culture. Yeilds increased by 1 and 2 respectively after flight Provides same defense as a fort.

Ireland
Leader: Brian Boru
Capital: Dublin
UA: Something involving Faith and Science
UU: Ceithernach (Swordsman) - Doesn't Require Iron, Cheaper to purchase and can move the same turn a purchasing
UB King's Inns (University) +1 Culture and +2 gold after Computers

Quebec
Leader: Samuel de Champlain
Capital: Ville de Quebec
UA: Something involving territory gain and food
UU: Canadien Millitia (Musketman) Something involving guerrilla warfare
UI: Habitation - Fort with some sort of food bonus to surrounding tiles
 
The UB seems a little boring and underpowered if you don't mind me saying. It's just a regular granary with another resource focus. Or is it in addition to the regular effects of the granary?

On another note, the icon you've posted in the icon reference thread is really great. Looking forward to seeing your work :D
 
The UB seems a little boring and underpowered if you don't mind me saying. It's just a regular granary with another resource focus. Or is it in addition to the regular effects of the granary?

On another note, the icon you've posted in the icon reference thread is really great. Looking forward to seeing your work :D

No problem, I just figured that with a powerful UA and UU I'd need something bland to balance it out. On that note...

The Bantu are Released!!! Just click on the infographic.


Credits
Code: Me
Potraits: Me and Google Images
Xhosa Warrior Graphic Zulu Javelineer by JTitan
Music
Peace: "Baba Yetu" by Chistopher Tin
War: "Baba Yetu Arranged for War" Arranged by Me
Special thanks to: The Civfanatics Community
 
If this could be moved to the New Civs section, I'd be forever grateful.

Now, that the Bantu are released it's time to tease the next civ.



Let the guesses commence!
Diesel Jeans Manufacturer, Inc. ;)
 
So I've got some new civs at completion. Question is which one do you want to see first?

Normandy (William le Batard)
UA: Norman Conquest - Melee and Siege Units receive and additional attack per turn.
UU: Chevalier (Knight): Receives a second attack and can attack cities without penalty
UI: Motte and Bailey: Available at engineering Can only be built on flat plains or grassland and never adjacent to another Motte and Bailey. Provides +2 Production and +1 Culture. Yeilds increased by 1 and 2 respectively after flight Provides same defense as a fort.

The Navajo (Narbona)
UA: Code Talkers For each DOF, the Navajo and their friend receive a 10% reduction in enemy spy effectiveness
UU: Wingate Soldier (Rifleman): Ignores terrain cost and is maintenance free
UB: Hogan (Temple): On top of normal benefits, the hogan provides +1 Food and Culture

The Powhatan (Powhatan)
UA: Tsenacommacah - City connections provide an extra 2 Gold. +1 Culture in each city
UU1: Pamunkey Bowman (Crossbowman): Starts with Logistics. 10% Combat bonus vs Gunpowder Units
UU2: Weyanoke Warrior (Musketman): Combat bonus in foreign territory
 
It's April Fool's. Prime Joke Civ Time! Today we bring you two.

The Sims


Credits:
Icons: Google images and Me
Laderscreen: Me
Peace Theme: Sims 2 Seasons Neighborhood Theme
War Theme: Sims Medieval Epic and Quest Theme

Screenshots

Neverwinter


Credits:
Elf Archer: Civitar
Icons: Google Images and Me
Leaderscreen: Me
Peace Theme: Neverwinter Nights 2 Main Theme
War Theme: Neverwinter Nights 2 OST- King of Shadows Battle

Screenshots
 
Neverwinter sounds like a killer defensive civ :)

Wouldn't it be time for this to be moved to the new civilizations forums? :goodjob:
 
Neverwinter sounds like a killer defensive civ :)

Wouldn't it be time for this to be moved to the new civilizations forums? :goodjob:

Thanks I thought we could use some more turtle civs :)

How would one go about moving their thread?
 
King William, do you plan on adding support(I believe I might help you with that)
 
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