Continuing the game. Otherwise a great pity since we got really good geography. But first a few things ....
- build mines, develop the city tiles that are actually being used by the cities (rather than just building roads everywhere, we can link up our cities since they quite near in fut after doing the above)
- build 2 units for each city, to act as mil police (keeps unrest down)
- build settlers and expand first before building temples, Wonders (the Greeks are coming into our 'claimed' land, we aren't building new cities fast enough; barbs keep appearing, hindering our settlers)
- shldn't spend so much time exploring beyond the Greeks. Contact with other civs may be nice but IMHO those 2 units could have been better served at home as mil police. Or just send one.
- don't build settlers in a city with less than 3 pop. Found settlers finished in our southernmost city but we got only 2 pop ... Have to chg it to legion.
Hightlights : -
900 BC - Barb horsemen attked Antium but lost. We only hv one unit here. Shld hv expanded faster .... The barbs would cont attking thru out my reign. Lazy to narrate it all.
850 BC - Exch polytheism for mapmaking fr the Greeks. Also buy code of laws for 98 gold and philosophy for 60 gold. Exch polytheism with the English for maths and 18 gold. We're now an advanced civ.
750 BC - Contact with the Egyptians.
690 BC - Greeks demanded map fr us. Declared war when we declined. Oh **** ....
End
Notes - There's a barb settlement in the north. Watch out for the settler and legion. We also got a big problem with the Greek War ....