Homusubi here. You might know me from the Civ 5 days as that guy who split Japan into eighteen separate civs. I've been thinking about Civ 6 and the future of the Rising Sun mod. I dearly want to make way too many Japans again, but I looked at how Civ 6 coding works, and... oh god. I've mentioned on these forums before that I have the programming ability of - at best - a koi streamer, but this is something else. I'd rather try and read the Tale of Genji in the original than figure out what the hell Firaxis mean by some of those expressions. So I've come here looking for fellow modders who are willing to help me out here. If nobody answers, I don't think Rising Sun, or whatever I end up calling it, will ever be released for Civ6. That code just looks too damn scary! Here's what I'm proposing. Rising Sun, or Hi no Moto, or whatever it ends up being called, becomes a joint project similar to Colonialist Legacies. I am willing to do literally everything that doesn't involve code - concept (although of course, if anyone responds, they'll have input), leaderheads, maps, icons, song finding, Civilopedia entries, city lists, voicing, and so on and so on. You would then be in charge of putting it all into practice by figuring out the code. In exchange, I'd be willing to help you in similar ways for whichever non-Japanese civs you want to create. There's no hurry, of course - I don't think I'll actually do anything apart from leaderheads, research etc. until the modding tools come out.