Just realized something. In vanilla BE, the affinity covert operations (sabotage, worm strike, dirt bomb) were all unlocked as part of the Affinity perk system. In the new wheel shown, they aren't mentioned. Does anyone know how these will be implemented in Rising tide? Is there anything keeping them from being used at the start of the game (besides intrigue levels)? Asking since we now have 2 factions that are going to be espionage heavy.