zoommooz11
Warlord
- Joined
- Jul 28, 2013
- Messages
- 162
In my current game (BTW, this mod is getting better and better) I just need to clarify a few things.
1. When deciding if a city meets the ritual founding criteria, is it for the plots that you have within your cultural borders, or is it for three plots in all directions?
2. Trying to discover the stone ritual, and in one city it is redded out, with 'you need 40% mountains or hill, and you have 40%', and in my other city, its also redded out with 'you need 40% mountains or hill, and you have 56%'.
Not quite understanding why I am not meeting the criteria in at least one of these?
Cheers
Edit: 3. Also, which religion is in effect, the dominate religion for your entire civ, or is it city specific dominate religion?
4. Does the founder benefits, give its bonus for your followers of this religion, or is it all followers (again cities or civ's-as above) of this religion?
Edit(2): Sorry, a couple of other questions in regard to the one with nature victory-
5. Do the two components mean a) (80%) of the world cover with forest/jungle, or 80% of the possible tiles? Ie desert not taken into this calculations?
b) the other one (average strength) Is this for all forested/jungle tiles existing? Or average strength for possible tiles, so an empty grassland would be 0 strength, and hence effect the average quite a bit?
6. If, by chance there were only two civs that were working towards one with nature with the other ten (huge map-12 players), cutting forests down and building improvements, would this mean that its much hard to achieve the one with nature victory? And, lastly if the one with nature thresholds are reached, I assume that the civ that contributed most (highest point total) gains the victory?
1. When deciding if a city meets the ritual founding criteria, is it for the plots that you have within your cultural borders, or is it for three plots in all directions?
2. Trying to discover the stone ritual, and in one city it is redded out, with 'you need 40% mountains or hill, and you have 40%', and in my other city, its also redded out with 'you need 40% mountains or hill, and you have 56%'.
Not quite understanding why I am not meeting the criteria in at least one of these?
Cheers
Edit: 3. Also, which religion is in effect, the dominate religion for your entire civ, or is it city specific dominate religion?
4. Does the founder benefits, give its bonus for your followers of this religion, or is it all followers (again cities or civ's-as above) of this religion?
Edit(2): Sorry, a couple of other questions in regard to the one with nature victory-
5. Do the two components mean a) (80%) of the world cover with forest/jungle, or 80% of the possible tiles? Ie desert not taken into this calculations?
b) the other one (average strength) Is this for all forested/jungle tiles existing? Or average strength for possible tiles, so an empty grassland would be 0 strength, and hence effect the average quite a bit?
6. If, by chance there were only two civs that were working towards one with nature with the other ten (huge map-12 players), cutting forests down and building improvements, would this mean that its much hard to achieve the one with nature victory? And, lastly if the one with nature thresholds are reached, I assume that the civ that contributed most (highest point total) gains the victory?