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Rival Colony boundary

Discussion in 'Civ4Col - Bug Reports' started by tour86rocker, Oct 7, 2008.

  1. tour86rocker

    tour86rocker Chieftain

    Joined:
    Sep 9, 2008
    Messages:
    264
    Location:
    USA
    Problem: colonial AI's sometimes like to set up a colony right next to yours (separated by one tile). It seems like the second colony's influence always supercedes the first colony's.

    Producing bells can strike back at this, but in the current version, this produces a very strong response in the king's REF growth, allowing AI colonies who don't care about winning their own WoI to very easily take advantage of you.
     
  2. Refar

    Refar Chieftain

    Joined:
    Apr 10, 2005
    Messages:
    4,608
    The current territory mechanic doesn't feel right. I.e not with the connection to REF - you claim more land for the Glory of the Country, and the King get mad on you and increase the REF :crazyeye:
    "First come, first serve" would be a more reasonable approach for territorial claims between Colnies, while the current "Buy or Claim" works good enought for natives.

    But unless it changes in later patches...
    You could/should just remove the offending settlement. The Colonial AI is _very_ poor on the matters of war.
     
  3. tour86rocker

    tour86rocker Chieftain

    Joined:
    Sep 9, 2008
    Messages:
    264
    Location:
    USA
    Yeah, perhaps an attempt to infringe on somebody's territory should bring up a diplomatic screen where you can demand a price from them (like the Indians do) or require them to declare war against you.

    I mean, it is a pretty direct threat/affront, if you ask me!
     

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