Road Graphics

MattJek

King
Joined
Oct 21, 2005
Messages
951
Location
Legoland
Is it just me or do the road graphics in this game totally suck. I mean you cant even tell which way their going or what other tiles their connected to....:crazyeye:

(btw.... the rest of the map graphics are awesome):goodjob:
 
Yes mam, and I think theres a bug too. It takes longer to build road, move to new spot, build road again, etc until you connect 2 cities, than it is to use the "route to" key. I made a test, that it does actually do it much faster by skipping some times but still connecting it. How can this be legit? Meanwhile I'll be using the route to key instead of building roads.
 
Where's Pounder when you need him?? :D
 
Yeah, the road tiles seem to have a bug. Before you research bridges, they all get wierd effects, and don't get fixed once you do research bridges. It's not til railroads show up that some of the tiles get fixed. (they still work, but they don't look smooth like they should be...) I blame the rivers.
 
What causes 'route to' to be faster is that rivers connect cities! I was completely perplexed by a 'connected to trade route icon' (the one that's like the recycle sign) on a brand new city I dropped with no roads nearby.

This feature doesnt seem to be documented anywhere, but is definitely true. If you connect a city, resource tile, etc to a river, and that river connects to a city, the two will be connected for trade purposes. It's really convenient if you know about it - you can expand along a river, for instance, and your new cities will have the same luxury and strategic resources.

As far as I can tell, religion doesn't spread this way.

Also, that's what causes the strange appearance at rivers before bridges - roads turn into little docks.

However, I totally agree about the appearance of roads in general. The first road tile I ever built turned into a ridiculous S-curve and I was like :confused: - I really dislike that roads don't take straighter, simpler paths.
 
yeah i really liked the civ2 straight roads and railroads, they were so cute. in civ4 sometimes i can't even tell which squares have roads and which don't, it's just too curvy and random, maybe i'll get used to it tho.
 
they suck because there's a lot of roads in the game...I think if you were to use a larger resolution texture with more detail in it then you'd eat up memory
 
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