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Road to War v3.19 change Log by Firaxis

Discussion in 'Civ4 - Road to War' started by kiwitt, Jun 19, 2009.

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  1. kiwitt

    kiwitt Road to War Modder

    Joined:
    Jan 11, 2006
    Messages:
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    Location:
    Auckland, NZ (GMT+12)
    From 3.19 patch RTW Directory

    Code:
    Change Log:
    
    [LIST]
    [*]Code Breaker (improved C3I & logistics)
    [*]Anti Tank Gun (early artillery)
    [*]Tank Destroyer (tank guns & destroyers)
    [*]Chiang Kai-shek added
    [*]USSR invades Poland! (fortnight 2 September 1939)
    [*]UU graphics (most, some units don't have any)
    [*]Captured cities gain 500 culture
    [*]Settlers for "Open Play" mode & random maps
    [*]Can now play random maps & pre-made maps
    [*]BtS events converted to RtW
    [*]Can now play ALL nations
    [*]Moved intro text before Dawn of Man (instead of turn 1)
    [*]Moved mode chooser to turn 1 (instead of turn 2)
    [*]Infantry get bonus versus siege units
    [*]Siege get bonus versus armor
    [*]Armor get no bonus versus other types
    [*]Anti Air get bonus versus air
    [*]Iberia now called Nationalist Iberia
    [*]China now called Peoples Republic of China
    [*]Unit costs (EG: tanks more expense)
    [*]PzIV's slightly nerfed
    [*]Cavalry moves = 3 (was 2)
    [*]Medium Tanks moves = 3 (was 4)
    [*]Broadcast towers gives loads of espionage benefits now (and generate Great Spys)
    [*]Bitter Winter affected area increased (as intended originally, but with turn-speed slowdown)
    [*]Nations don't speak American any longer, speak their language (or closest)
    [*]Great People from the era
    [*]Bombers no longer carry units
    [*]City/colony/distance maintenance costs reduced
    [*]Finland-German open borders for Continuation War
    [*]War Weariness nerfed
    [*]Tweaked artillery bombardment
    [*]AI will build a lot more fighters
    [*]English infantry now Commonwealth infantry
    [*]AI more aggressive and handles naval invasions
    [*]Paras and Marines strength to 20
    [*]Fascist industry now supports 100 units
    [*]Spies now invisible (including GS)
    [*]Sea trade routes fixed (oil fix)
    [*]People's Republic of China now Republic of China (with correct flag)
    [*]BF-109 fighter now before FW-190
    [*]Chairman Zedong now Chairman Mao
    [*]Anti Air units can now be put into Interception mode correctly
    [*]Anti Air units can no longer bombard
    [*]Destroyers cannot bombard
    [*]Winter terrains fixed
    [*]All processes now convert production at a rate of 100%
    [*]Spelling/grammar mistakes
    [*]Losing ability to build nukes fixed
    [*]AI Airbombing (AI will now actually factory and civil bomb!)
    [/LIST]
     
  2. deanej

    deanej Chieftain

    Joined:
    Apr 8, 2006
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    New York State
  3. Maaximillus

    Maaximillus Vice Admiral

    Joined:
    Feb 20, 2008
    Messages:
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    Location:
    Weeland
    Yeah to me it looks like 3.17/UE changelog.
     
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