fdrpi
Prince
As we all know, units in the game are balanced (mostly) in a way so that it forms a cycle. Chariots kill axes, axes kill spears, and spears kill tanks, I mean chariots. 
I also have noticed that when attacking a stack, the unit with the best chance of winning will be chosen as the defending unit. This is why the unit switches when you click on different units.
This is very annoying, but I can see why it is there. However, it sort of nullifies benefits units get versus others, because they are almost guaranteed to never get to utilize them unless the stack is not very diverse or you've beaten it to a pulp with collateral.
So how can you get around that mechanic as a player?

I also have noticed that when attacking a stack, the unit with the best chance of winning will be chosen as the defending unit. This is why the unit switches when you click on different units.
This is very annoying, but I can see why it is there. However, it sort of nullifies benefits units get versus others, because they are almost guaranteed to never get to utilize them unless the stack is not very diverse or you've beaten it to a pulp with collateral.
So how can you get around that mechanic as a player?