Cold, Drunken, Viking, Scum: Part I
Oh boy, Ragner has his a headache. No, he's not hung over, that's the problem. There is nothing to hung over with and the viking people are looking pretty mean and desperate. Ragnar had to take a few of his better warriors and toss them off the cliff to maintain order, this won't do. Can't drink Fish or beef.
So Ragner sends off a fairly reliable scout.
And he finds stone to the north. No, can't drink that either.
We decide to settle in place. While it looks tempting to move 1 spot in land I am suspicious that the clear plains is a strategic resource and I don't want to lose the fish. GP farm supreme, and I see ALOT of Great Merchant's in this game (Sorry CivCorpse, we are definitely shooting for the GLH again).
Very soon, in fact too soon we meet the first AI.
Ragnar quickly asks for some Booze only to find the leader talking only about the gods and he has to provide offerings. Ragnar quickly grows bored and is alreayd looking elsewhere while old pointy beard continues to try to convert Ragnar to something (apparently no religions were found yet, but Sal had the urge to at least to try converting Ragnar).
Ragnar is soon quite pleased by his scout, as he has found a regular bounty of resources
Rum and Beer. Hell yeah. Unfortunately the Vikings still did not know what to do with it yet.
Speaking of which, the techpath:
archery (yeah, what the hell it'll entertain the Viking in the meantime shooting at each other)\AH (because they are hungry for something to eat besides fish)/wheel (because they are lazy)/Mining/BW (because they are tired of shooting arrows at each other)/agriculture (for the damn grains fool)/pottery (for the stills baby, for the stills)
Verye ly our scout managed to find Sal
Yes, with some nice gold between us. Vikings are not stupid, that gold can buy some alcohol until the find out how to make it, or TAKE it!
Amazing how productive a Viking scout can be when searching for sufficient refreshment (and the fatc that the boss did toss those few warriors off the cliff).
OK, seriously an entire triangular shaped continent to ourselves, not a bad start at all. Oops, oh yeah Sal.
All that hooting and holleing you hear are the Vikings because after AH
Hence why we went after the wheel right away.
Ragnar has quite a production city
And after a barracks and a few token archers he ammasses an army of chariots.
After BW we find
No copper. The Viking continue shooting arrows at each other waiting for some horses and booze.
Finally our horde of 10 chariots.
There was a single Arab archer hanging outside our borders watching us amass the chariots. After 6 he sort of disappeared. You would have thought Sal would see this, however a few key points
Sal founded Hinduism. I hope he found his soul blessed because his carcus sure wasn't.
He teched off pottery and sailing before Bronze Working.
All of which led to
A very unhappy group of Vikings who have not had a drop to drink in ages.
We immediately storm the Arab lands and find the protective Sal has his capital on a hill, with alreayd 40% culture defense from the early religion!!!!
However, the Viking DO NOT CARE. What they see is even better. They see CORN, and FARMED. Where there is farmed corn, there is potential booze! And with pottery almost done and access to distilleries!
We lost many brave Viking charioter's and Ragnar could care less. Those two archers put up a great fight, but dead is dead.
Mecca is our's! Corn, Gold, and yes the ever boring faith. Apprently some staff waving Viking chief insists that the religion could help the Viking People. Because of the man's convincing arguments (and he's considerably bigger and stronger than Ragnar) Ragnar agrees to consider it, as long as there is no alcoholoic prohibition in the new faith. Ragnar agrees to convert very soon!
Meanwhile back to matters of importance. Apparently sal went off screaming about his god's shall punish the blaspheming heretic Viking. Ragnar heals his chariots and sends them north
Medina is on a grassland and has not yet popped cutlurally. Quickly Ragnar kills the raving maniac, claiming the entire continent for the Viking people.
A final shot shows very nice land considering it's an Ice Age. 4 happiness resources, stone, 2 grains (fire up the breweries boys!), and great seafood!
So while our Viking friends are off having a good time celebrating, let's discuss where to go next!
Reviewing the rules, there is nothing against running representation and getting some extra beakers that way, so the Pyramids are a viable option. I would like to get the stone hooked up for Stonhenge but that maybe too late. we definitely want the Hindu shrine so we can keep the slider as hgih as possible. And of course, there is the GLH. Finally, there is the option to do a very fast REX here to acquire those high commerce resources.
So much potential, so much to do. Too bad Ragnar has fallen over drunk!