Da rules. 1. Post an action. 2. I will roll one of my trusty six sided dice and tell you the outcome of your action. If, by some odd twist of fate, something is flying towards you, you get a free roll to dodge it. If you die, you lose the game. You win if everybody else is dead. Here is how the die rolls work out: 1- Epic failure. You actually take the exact opposite action. 2- Failure. 3- Marginal success. 4- Success. 5- Perfect success. 6- Overshot. You can virtually do anything, but be careful since you have a 50% chance of screwing it up. If you post multiple actions at once, only the first action will be taken. This will disregard all other actions and intent. Twisted Evil Also, if you attempt to take an action without an intermediate action (example, you try to wear a shirt you are not carrying) the action auto-fails. You can't take the same action twice in a row, and only the first action you submit before I post the results of every bodies actions will be resolved. ANYTHING GOES but the bigger and more ridiculous the action, the less likley you are to come out with a good result. Example: You all are trapped inside a jail cell. What do you do Player 1: I take out my laser cutter and cut through the bars Me: Automatic 2: You rummage around in your pockets for the nonexistent laser cutter. You trip and fall on someone's foot. Roll to dodge for Player two: 3 You manage to pull out most of your leg, but your toes got crushed. Player Two: UGH! I kick Player 1 in the face. Me: 6: You jump up and seem to levitate over the Player 1. You execute a perfect flip, your toes just brushing the roof, and snap one leg forward in time to connect with Player1's face. The force of your kick makes the room explode. People go flying out the cell. Roll to Dodge. Everyone miraculously missed the glass of water. Thanks to Seon and kill fire for making easily-copy-pastable rules (especially Seon), and thanks to Seon for coming up with such a Crazy Awesome idea. Also, I'm going to reward the players for doing clever or funny things or as Seon called them "achievements". You may get a big shiny new sword, or if you're less lucky, you might end up with an active bomb on a 3 second timer. Got it? 1, 2, 2 and a half, 3, Goldfish, Go! Start: You wake up in a really, really, really dark room. You have no idea what's in here.