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ROM 2.92 + AND 1.74b5 Multiplayer

Discussion in 'RoM Multiplayer' started by nobler, Jul 2, 2010.

  1. nobler

    nobler Chieftain

    Joined:
    Jul 2, 2010
    Messages:
    3
    Hi, First Post :D

    Anyway, I've been playing ROM 2.92 + AND 1.74b multilayer for a few days now and find that it runs ok with the usual suspects for OOS errors turned off (random events, assimilation and so on).

    But my question is this:

    Would running the server on a dedicated PC (if this is even possible) make our turns go faster?

    Because as it stands now, when our turns end, i get the green "end turn" button like normal, but it holds for around 10 seconds in which time i'm unable to select any units or do anything except scroll around the map.

    I am looking for a way to speed this lag time up.


    Current set-up is 2 relatively powerful PC's with 4gb ram each, Standard size map and 6 AI + 2 Human players over LAN.
     
  2. NBAfan

    NBAfan boss

    Joined:
    Aug 30, 2007
    Messages:
    3,351
    Location:
    Dallas TX,United States
    It would not help much, Civ 4 is just old and slow.
     

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