*****PROBLEM REALLY SOLVED*****
I think.
Ok, there were some issues. Techs were added, different options were tried out, and the combinations - it seems - were causing Civ to explode. I think I've got it sussed now - I've just played each player for about an hour without anything bad happening. So download into your public maps folder, clear the cache, and bob's your uncle.
"C:\Documents and Settings\ * your documents * \Application Data\My Games\Sid Meier's Civilization 4\cache"
(original post below):
Hi folks,
Here is another scenario in my continuing mission to convert my entire 'Intro to Roman Culture' class into one great big long Civ IV-fest (see 'The Year of the Four Emperors' for my first foray).
In this scenario, we have a map of central Italy, in 753 BC. Romulus, mythical king of Rome, has just founded a city on the banks of the Tiber. Its population: outcasts and criminals. The neighborhood is a bit crowded, since Italy has been populated since the last ice-age. To the north of Rome lie the Etruscan and Faliscan peoples; to the south, other Latins. Various other tribes live in the far hills...
A note on the scenario: To enable as much play on the land as possible, map north is to the left. It was just easier this way. Calendar is in years, and if I did the calculations correctly, it should end roughly 500BC, or at the founding of the Republic. Will Rome survive that long? Only you can decide!
Download this into your public maps folder, it ought to turn up in your scenarios.
A note on my teaching strategy here- this would be my introductory Civ IV scenario in my class. I wouldn't go in for much guided playing (see the lesson plan in 'The Year of the Four Emperors'), but would rather let the students play this one out, to get them used to Civ, etc. At the end of the game, my questions would concern the role of geography in forming connections between peoples, wars, etc, and the tenuous nature of Rome's early survival (many of my students seem to believe that because Rome had an empire, _of course_ it would've beaten all the other early surrounding city states.)
I used the Civ4 Editor to make the map - you should too!
Hope you all enjoy; would love your feedback and comments!
Year of the Four Emperors
My academic research: Agent modeling in Roman Archaeology
I think.
Ok, there were some issues. Techs were added, different options were tried out, and the combinations - it seems - were causing Civ to explode. I think I've got it sussed now - I've just played each player for about an hour without anything bad happening. So download into your public maps folder, clear the cache, and bob's your uncle.
"C:\Documents and Settings\ * your documents * \Application Data\My Games\Sid Meier's Civilization 4\cache"
(original post below):
Hi folks,
Here is another scenario in my continuing mission to convert my entire 'Intro to Roman Culture' class into one great big long Civ IV-fest (see 'The Year of the Four Emperors' for my first foray).

In this scenario, we have a map of central Italy, in 753 BC. Romulus, mythical king of Rome, has just founded a city on the banks of the Tiber. Its population: outcasts and criminals. The neighborhood is a bit crowded, since Italy has been populated since the last ice-age. To the north of Rome lie the Etruscan and Faliscan peoples; to the south, other Latins. Various other tribes live in the far hills...
A note on the scenario: To enable as much play on the land as possible, map north is to the left. It was just easier this way. Calendar is in years, and if I did the calculations correctly, it should end roughly 500BC, or at the founding of the Republic. Will Rome survive that long? Only you can decide!
Download this into your public maps folder, it ought to turn up in your scenarios.
A note on my teaching strategy here- this would be my introductory Civ IV scenario in my class. I wouldn't go in for much guided playing (see the lesson plan in 'The Year of the Four Emperors'), but would rather let the students play this one out, to get them used to Civ, etc. At the end of the game, my questions would concern the role of geography in forming connections between peoples, wars, etc, and the tenuous nature of Rome's early survival (many of my students seem to believe that because Rome had an empire, _of course_ it would've beaten all the other early surrounding city states.)
I used the Civ4 Editor to make the map - you should too!
Hope you all enjoy; would love your feedback and comments!
Year of the Four Emperors
My academic research: Agent modeling in Roman Archaeology