Money is good. We all love money. Cut-Me-Own-Throat Hannibal more than anyone. Want a sausage in a bun ? 'I'll sell it for less, and that's cutting me own throat.' Welcome to Hannibal's business RPC, where we want to make money, trade with everyone, go coastal and sell stuff. The rules : 1/ We are a materialistic civ, and we don't care about religion. We can't run any religious civic except Paganism and Free Religion, coz' we really don't care what people believe as long as they buy stuff. We won't adopt a state religion by ourselves, but we may choose one if requested to sell more stuff... err for diplomatic purposes. However, we won't build any religious building, and that goes for world wonders too. Any world wonder producing GPP, giving free priests or related to religion in any way is forbidden. That goes for the Oracle, the Temple of Artemis, the University of Sankore and the Spiral Minaret as well (note : the Moai Statues can be built). We can't run priests specialists (not that I see how we would without religious buildings of any kind). If we happen to found a religion, we can build the shrine, because that makes money and what do we love ? Money, right. Of course, we'll need a GP for that, and without GPP that may be difficult, but who knows, if we conquer a city with a wonder or get a bad roll in the Moai city... 2/ We're capitalists, and we know that nothing is free. We don't give stuff for free, and we don't ask for freebies, even from a vassal. We can't steal techs or money. Everything has a price, and that price must be paid. Of course, that can be a ridiculous price... 3/ In free market we trust. We must adopt it the very turn we get Economics. Mercantilism and State Property are the spawns of the devil, and are totally forbidden. Environmentalism hurts corporations' maintenance costs and give less trade routes, so we won't switch even if our citizens are dying from unhealthiness. We must defy the UN Environmentalism resolution by general principle and for the sake of our bank accounts, even if it has no chance to pass. 4/ Economics enables Free Market, therefore it has absolute priority. We must go for it as soon as it's available (NOT beeline it), even if that costs us the Liberalism race. 5/ We must found at least one corporation and spread it as much as we can. More corporations are better. 6/ Markets, grocers and banks must be built in every city. 7/ We don't accept to stop trading with someone. If an AP resolution wants us to, we defy it. 8/ We must have access to every luxury resource available on the map at the end of the game, be it by trade agreement or directly. 9/ We must have the highest GNP at the end of the game (not sure about that one tough, since it depends a lot of the size of the empire). Victory conditions : 1/ Open the first trade route to Alpha Centauri to sell sausages-in-buns to aliens (aka space race). 2/ Be the world's most famous merchant (aka UN diplomacy victory). Every other victory is enabled but we can't go for it. General guidelines : 1/ CE. Cottage is commerce, and we're merchants. 2/ Going coastal as much as we can. The start position can be regenerated if it's not coastal or at least near a coast. 3/ Trade routes. Lots of. The Great Lighthouse has priority over any other early wonder. 4/ Merchants. Lots of. 5/ Trade stuff. A lot. 6/ Wars are bad for business. We shall try to keep warring at minimal. Hostile takeovers are game, tough. Game settings : - Custom game, Continents, Large, Normal sea level, Temperate climate, Choose religions. - Prince difficulty (I suck too much at this game to go higher with that kind of handicap.) - Marathon speed. A word about myself : I'm a Noble player who got tired of winning every game and moved to Prince. After a few won games, I've tried Monarch and even if I can compete at this level, so far it bores me to hell to play catch-up with AIs. I play casually and don't try to master every aspect of the game, therefore I'm not by far a "good" player. I'll try to fly that baby and win, but an humiliating loss isn't impossible at all. I usually rely on espionage at higher levels (thanks to MadScientist for his Chairman Mao RPC who teached me how to use it agressively), and that could be difficult without. The lack of religious advantages, the diplo hits for refusing freebies and the need to stick to Free Market might as well be a problem, but that's why it's called a RP Challenge, isn't it ? A word about the screenshots : I play in 1680x1050 resolution, and I guess not everybody can see that kind of screenshots easily so I'll reduce them to 1280x800. I apologize for the tiny police. All right, let's go. Here's our mighty dressed-by-mom leader : Spoiler : And here's the start : Spoiler : Now isn't that a perfect start for Hannibal ? Oh yes. That kind of start usually means we're at the north pole and will have ugly land around, but we'll see... Note : this isn't a regenerated start, but that ain't my first attempt either. I already tried the RPC, regenerated the map to be coastal, and was pwned by the Vedic Aryans in the BC before getting copper. Let's hope this time I'll live to see the AD... Comments and constructive criticism welcome. I hope you'll enjoy the game.