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RPG Rules

Discussion in 'Civ3 - Demo Game V: RPG' started by BCLG100, Aug 17, 2004.

  1. BCLG100

    BCLG100 Music Master

    Joined:
    Apr 11, 2002
    Messages:
    16,650
    Location:
    Lahndan
    Basic Rules:

    * In order to participate in the Demogame RPG at all you must first become a member of the Demogame.

    * Inorder to partcipate in the Demogame RPG you must register your character within the Character Registration thread.

    * You can only have one character, but you can kill one character off and create a new one. You can however only do this twice a term.

    * You may not kill other players character unless they've agreed on it.

    * You must follow all of the CivFanatic Forums rules.

    * No Supernatural creatues and/or superpowers.

    * No econimical things: Currency, banks, etc.

    Story-Telling:

    If you want to create your own story there are several guidelines you must follow:

    * You must follow the Demogame Map (IE: Your story can not exist in a place we have not explored yet in the DG.)

    * You must follow the tech limits from the Demogame. (Only tech's we have completed researching and the tech which we are researching at that point)

    * You are alowed to create NPC's for your story.

    When playing your character in a story please:

    * Respect the person that is creating the story.

    * Do not drag NPC's of your own making into the story.

    * Try not to make it too spammy (loads of posts saying 'yes', would not be a good idea)

    * Stories that follow demogame events or decisions are greatly encouraged (This is more of a general rule)

    The following rules below are purely optional.

    This is not a discussion thread. If you want to discuss the rules, start a seperate thread
     
  2. BCLG100

    BCLG100 Music Master

    Joined:
    Apr 11, 2002
    Messages:
    16,650
    Location:
    Lahndan
    Additional Merit/Flaw Advanced Ruleset
    Merit/Flaws are an optional part used to give your character spice.

    * You can not have more than 3 Merits

    * For each Merit your character has he must have a flaw

    Merits are not always good, as Flaws are not always bad. A person with the Merit Huge Size presents a bigger target to archers where as a person with the flaw short presents a smaller target.

    Current Merit/Flaws


    Merits:
    Photographic Memory
    Code of Honor
    Common Sense
    Concentration
    Calm Heart
    Self-Confident
    Animal Magnetism
    Ambidextrous
    Natural Linguist
    Daredevil
    Perfect Balance
    Jack-Of-All-Trades
    True Love
    Danger Sense
    True Faith
    Huge Size
    Charisma

    Flaws:

    Compulsion
    Nightmares
    Overconfident
    Phobia
    Speech Impediment
    Low-self Image
    Deranged
    Hatred
    Amnesia
    Confused
    Weak-Willed
    Absent-Minded
    Hard of Hearing
    Bad Sight
    Uneducated
    Insane Past Life
    Twisted Upbringing
    Mute
    Short
    Self Centered
    Gullible
    Simpleton

    This is not a discussion thread. If you want to discuss the rules, start a seperate thread
     
  3. BCLG100

    BCLG100 Music Master

    Joined:
    Apr 11, 2002
    Messages:
    16,650
    Location:
    Lahndan
    The Skills System

    Purely Optional

    Basically you start off with 5 points, you can allocate these 5 points to any of the skills you want, so far we have these:

    Defensive Skills
    Armed- primarily defensive (defending while armed)
    Unarmed- primarily defensive (defending while unarmed)
    Shield- (primarily defensive (defending with a shield)

    Horsemanship
    Speed (for races on the flat)
    Steeplechase (for cross country racing)
    Wielding a weapon on horse (couldnt think a of a better word for it) (for fighting on a horse)

    Weaponry
    sword (attacking with a sword)
    bow (attacking with a bow)
    unarmed (attacking while unarmed)
    (future weapons e.g. marksmanship)

    so to begin with i may have the stats
    Shield: 2
    Speed :1
    Sword :2

    I then at the end of every term which i have been active in recieve 2 bonus points which i can add to any skill i want.
     
  4. Strider

    Strider In Retrospect

    Joined:
    Jan 7, 2002
    Messages:
    8,984
    These Guidelines are not rules (you do not HAVE to follow them), but they are here to make things easier for everyone.

    Out of Character (OCC): Anything marked with the Out of Character mark (or OCC) is, like the name implies, out of character. Any notes a player might want to make, or any threads that are not story threads (IE: Rules discussion), should have OCC in the title or someone in the first post of the thread.

    Tournaments: When hosting a tournament, please take all of the "sign-ups" VIA Private Message/E-mail. This is to keep from having several posts with "I want to join," in it. It helps to keep the forum clean and counts down on the spam.

    Other Players Story Threads: If another player asks that no one post inside of the thread for the time being, please respect that players request. They might be working on an addition to the story, or anything else.
     

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