Welcome to RSG4!
This will be game will be a NOW game (not sure what the initials are, but basically we kill civilizations in the order that we meet them and need always be at war with someone – whomever is next in line).
Civilization will be Spain.
This will be played as Emperor, we will move into Republic as our government.
Since we are religious any chance I could convince the team to move into Democracy just for the fun of it? Or would that make NOW way too difficult?
Proposed Decision: Conversation will be reopened at Theology . . . if the game gets that far.
Also, what if we have a 1 tile island civ?
Proposed Decision: We are allowed to make peace to capture the 1-tile city and then declare immeidatley. This will bust our rep though.
As it is purely hypothetical on a Pangaea map, we'll revisit if/when necessary.
Can we DOW on civs not in line for NOW or are we required to fight in order only. What if the AI declares against us? Only defensive wars? -
Proposed Decision: We may not DOW on a civ not in line for destruction. We may fight only Defensive Wars against an AI that not our current target.
Proposed Decision: We will not make trade deals that may be endangered by the NOW progression. Be very careful about trading with the next AI in line for destruction!
Map stats are random except for size and landmass. We are back to Pangaea.
Map Stats:
C3C
Standard
Pangaea
60% Water (least water setting)
Barbs: Restless
Climate: Wet
Temperature: Cool
Age: 4 Billion Years
Civ:
Spain (Seafaring/Religious) UU: Conquistadors (replaces explorers 3/2/2 Shields: 70 *Ignores Terrain*)
8 Random Civs
Victories: All Allowed (except wonder), not culturally linked, preserve random seed, cultural conversions and scientific leaders allowed.
Aggression: Normal
Difficulty: Emperor
Roster
Raliuven
CKS
Toxicman007
TheOverseer714
Cyc
Starting Location:
Doesn't look like much of a reason to move. Gold hill is nice and we've got a fish.
Enemy Spoiler:
Greece (Scientific/Commercial) UU: Hoplite (replaces spearman: 1/3/1 Shields: 20)
Maya (Agricultural/Industrious) UU: Javelin Thrower (replaces archer: 2/2/1 Shields: 30 *Enslave*)
Babylon (Scientific/Religious) UU: Bowman (replaces archer: 2/2/1 Shields: 20)
China (Militaristic/Industrious) UU: Rider (replaces knight: 4/3/3 Shields: 70)
Netherlands (Seafaring/Agricultural) UU: Swiss Mercenaries (replaces pikemen: 1/4/1 Shields: 30)
Hittites (Expansionist/Commercial) UU: Three-Man Chariot (replaces chariot: 2/2/2 Shields: 30 *Terrain Restriction*)
Arabia (Expansionist/Religious) UU: Ansar Warrior (replaces knight: 4/2/3 Shields: 60)
List of Civs in NOW Order:
1. Greece
2. Babylon
3. China
4. Mayans
5. Netherlands
6. Arabia
7. Hittites
This will be game will be a NOW game (not sure what the initials are, but basically we kill civilizations in the order that we meet them and need always be at war with someone – whomever is next in line).
Civilization will be Spain.
This will be played as Emperor, we will move into Republic as our government.
Since we are religious any chance I could convince the team to move into Democracy just for the fun of it? Or would that make NOW way too difficult?
Proposed Decision: Conversation will be reopened at Theology . . . if the game gets that far.

Also, what if we have a 1 tile island civ?
Proposed Decision: We are allowed to make peace to capture the 1-tile city and then declare immeidatley. This will bust our rep though.

Can we DOW on civs not in line for NOW or are we required to fight in order only. What if the AI declares against us? Only defensive wars? -
Proposed Decision: We may not DOW on a civ not in line for destruction. We may fight only Defensive Wars against an AI that not our current target.
Proposed Decision: We will not make trade deals that may be endangered by the NOW progression. Be very careful about trading with the next AI in line for destruction!
Map stats are random except for size and landmass. We are back to Pangaea.
Map Stats:
C3C
Standard
Pangaea
60% Water (least water setting)
Barbs: Restless
Climate: Wet
Temperature: Cool
Age: 4 Billion Years
Civ:
Spain (Seafaring/Religious) UU: Conquistadors (replaces explorers 3/2/2 Shields: 70 *Ignores Terrain*)
8 Random Civs
Victories: All Allowed (except wonder), not culturally linked, preserve random seed, cultural conversions and scientific leaders allowed.
Aggression: Normal
Difficulty: Emperor
Roster
Raliuven
CKS
Toxicman007
TheOverseer714
Cyc
Starting Location:

Doesn't look like much of a reason to move. Gold hill is nice and we've got a fish.
Enemy Spoiler:
Spoiler :
Greece (Scientific/Commercial) UU: Hoplite (replaces spearman: 1/3/1 Shields: 20)
Maya (Agricultural/Industrious) UU: Javelin Thrower (replaces archer: 2/2/1 Shields: 30 *Enslave*)
Babylon (Scientific/Religious) UU: Bowman (replaces archer: 2/2/1 Shields: 20)
China (Militaristic/Industrious) UU: Rider (replaces knight: 4/3/3 Shields: 70)
Netherlands (Seafaring/Agricultural) UU: Swiss Mercenaries (replaces pikemen: 1/4/1 Shields: 30)
Hittites (Expansionist/Commercial) UU: Three-Man Chariot (replaces chariot: 2/2/2 Shields: 30 *Terrain Restriction*)
Arabia (Expansionist/Religious) UU: Ansar Warrior (replaces knight: 4/2/3 Shields: 60)
List of Civs in NOW Order:
1. Greece
2. Babylon
3. China
4. Mayans
5. Netherlands
6. Arabia
7. Hittites