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Ruff04 - Anger Management

Discussion in 'Civ4 - Succession Games' started by ruff_hi, Jun 16, 2006.

  1. ruff_hi

    ruff_hi Live 4ever! Or die trying

    Joined:
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    Location:
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    A new SG in the Ruff series of silly games. For this variant, we sell Anger Management courses and, naturally, we want to make money doing this. To those ends, we must have angry citizens and civ leaders to send to our Anger Management courses.

    So ...

    Civ: Random
    Difficulty: Monarch
    Map: Inland Sea
    Victory Conditions: All enabled
    Variant Rules:
    1) Each city of size 4 or more must have at least 1 angry citizen (penalty: we bench 1 citizen)
    2) Every known civilization must either be Cautious, Annoyed, or Furious with us (Penalty: none - just make demands until they are).

    Roster (5):
    Ruff
    Ozbenno
    ULTIMATEGP
    Xtream_Rockstar
    lost_civantares

    Alternates:
    adiii
    Open

    Comments welcome.
     
  2. Lobsterboy

    Lobsterboy Immature crustacean

    Joined:
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    690
    Location:
    Downeast Maine
    I guess then a diplomatic victory is probably out of the question.
     
  3. Rex Tyrannus

    Rex Tyrannus 280lbs of gross stupidity

    Joined:
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    Charlotte, NC USA
    :lol: :lol: Great idea, Ruff. Perhaps designate one happiness resource as your "course"? Then, when others declare war, you can sell that resource after peace?

    Wish I could play. Can't though. :(
     
  4. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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    Delibarately p*ssing people off, I can do that. If there's a spot open I'm in!!! If not, good luck!

    If Tokugawa (Mr Friendly) is an opponents you should have to make him pleased or friendly!!:lol:
     
  5. Maksim

    Maksim Chieftain

    Joined:
    Nov 9, 2005
    Messages:
    240
    You might have a problem - if someone likes you, then you won't demand, you'll just request something, and won't get a penalty to your diplo relations.

    Not a sign-up, btw.
     
  6. Lekdevil.NL

    Lekdevil.NL Chieftain

    Joined:
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    68
    Location:
    The Netherlands
    The "your head will look good on a pole" option will go a long way towards resolving that minor inconvenience. :)
     
  7. ULTIMATEGP

    ULTIMATEGP Blitzkrieg!!!

    Joined:
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    Location:
    fighitng for the fatherland
    I'll join this sounds good lol
     
  8. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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    Prevention is better than the cure. It'll be easier to never let them like you, ie always refuse their demands, make sure we don't share a religion (even better found our own), don't trade too much etc.

    Spiritual might be a good leader trait for switching religions continually.
     
  9. ULTIMATEGP

    ULTIMATEGP Blitzkrieg!!!

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    Location:
    fighitng for the fatherland
    whos the leader we should use? I say maybe louis because he seems like a arrogant monach
     
  10. ruff_hi

    ruff_hi Live 4ever! Or die trying

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    I was just going to let the pc select.
     
  11. SpriteSODA

    SpriteSODA Musketeer

    Joined:
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    639
    lol you should pick Montezuma, he's an angry dude=P
     
  12. Xtream_Rockstar

    Xtream_Rockstar THE D IS BACK

    Joined:
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    In a Box near Las vegas
    hey this looks good ill join i like unique SGs not the borring ones with just win
     
  13. ruff_hi

    ruff_hi Live 4ever! Or die trying

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    We have 4 players - is that enough to start? Do we want to let the machine select our leader or do we want to do that?
     
  14. ULTIMATEGP

    ULTIMATEGP Blitzkrieg!!!

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    Location:
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    we could start but i'd say either louis or monty
     
  15. Ozbenno

    Ozbenno Fly Fly Away Moderator Hall of Fame Staff

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    Let the RNG Gods decide. It won't affect how we annoy the AI. If we were going to pick ourselves I'd say Mansu, 'cause he's usually such a nice fellow, be funny to see everyone p*ssed at him!

    2-2 the sweetest score there is!!!
     
  16. lost_civantares

    lost_civantares [Insert Title]

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    1,803
    Would it be okay for someone jumping up to Monarch to join? I would really like to learn a higher difficulty level. I've really enjoyed lurking many a SG, and I feel that now, when I have the time, is the place for me to actually join one. So if you don't mind a more 'lower class' player for you to use the Anger Management skills learned in this SG, would it be okay for me to join? The only time I should be gone this summer is maybe a week in Auguest.
     
  17. ruff_hi

    ruff_hi Live 4ever! Or die trying

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    No problem with you joining. However, note that we are not trying to remove angry people from our cities, rather we have to always play with angry citizens in our cities (sizes 4+) - actually making it harder for ourselves.

    Ok, I am going to kick this game off this afternoon. First round is 20 turns each with the normal 24 hrs for 'got it' and 48 to play and report.
     
  18. lost_civantares

    lost_civantares [Insert Title]

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    Yep, I know, as you must have patience with one in each city, so you must with my lack of skills. ;)

    I'm gmt -5 (eastern US) FYI.
     
  19. adiii

    adiii Chieftain

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    Apr 21, 2006
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    Are there any spots free? I want to join this. I am new to SGs but i can handle prince easily on my single player games, though i sometimes lose due to a big mistake
     
  20. ruff_hi

    ruff_hi Live 4ever! Or die trying

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    Finally got this game started - sorry all. Almost everything is random except we are playing Monarch on an Inland Sea map. We turned out to be ...



    I settled almost in place (after making sure that we have no happiness resources near us) and sent our scout East - finding Vicky who is cautious with us. The tech path was ... Bronze working followed by Agg. I built 1 warrior who popped a hut for some experience (currently East of Berlin but should be directed back to the city). The other huts gave us maps (yuk) and gold (ok).

    Here is the end position with some of the events that occured during my turn set.


    Lastly, I have been thinking about the Anger Management rules and decided that we can only offer the courses to our 'clients' once we have learnt our letters.

    After Alphabet ...
    • All cities with more than 3 people (ie sizes 4 or more) must have at least 1 person angry - penalty: 1 citizen gets benched
    • All known alive civs must be either furious or angry with us - penalty: we declare war on them
     

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