Taé Shala Prince Joined Nov 23, 2001 Messages 500 Location 50°47'51 N 8°45'50 E Dec 4, 2003 #1 I copied these ruins from "Sid Meiers Alien Crossfire". They fit very well into C3C I think. Attachments destroy.jpg 3.7 KB · Views: 2,068
Taé Shala Prince Joined Nov 23, 2001 Messages 500 Location 50°47'51 N 8°45'50 E Dec 4, 2003 #2 The file: Attachments smac_ruins.zip 3.6 KB · Views: 460
Taé Shala Prince Joined Nov 23, 2001 Messages 500 Location 50°47'51 N 8°45'50 E Dec 4, 2003 #3 Screenshot: Attachments ruins.jpg 32.4 KB · Views: 2,021
Padma the Absent Admin Administrator Supporter Joined Dec 10, 2001 Messages 14,483 Location Omaha, Nebraska USA Dec 4, 2003 #4 I wasn't too sure when I looked at them in the first post, but they DO look good in the screenshot!
Supa Out of Cheese Error Joined Jan 7, 2003 Messages 3,667 Location Belgium Dec 4, 2003 #5 Really nice. I didn't like the original, yours are really welcome.
Civrules We the People Joined Apr 6, 2003 Messages 5,621 Location US Dec 4, 2003 #6 Thank you! What I like the most is that they don't cover the whole square and therefore, it is not so crowded when you have a lot of cities like that.
Thank you! What I like the most is that they don't cover the whole square and therefore, it is not so crowded when you have a lot of cities like that.
spincrus sol invictus Joined Dec 6, 2001 Messages 1,084 Location Europe Dec 6, 2003 #8 Oh this might be great for the X-Com mod or the Mars terrain mod
A Ankka Deity Joined Oct 5, 2001 Messages 7,300 Dec 6, 2003 #9 Yes, that was what I first thought when I saw them... They're perfect for a sci-fi mod. But they do look good even in the normal game screenie.
Yes, that was what I first thought when I saw them... They're perfect for a sci-fi mod. But they do look good even in the normal game screenie.
X XOVER Chieftain Joined Mar 17, 2002 Messages 85 Location Texas Dec 20, 2003 #10 Which Art folder do they get saved in?
Taé Shala Prince Joined Nov 23, 2001 Messages 500 Location 50°47'51 N 8°45'50 E Dec 20, 2003 #11 Civ3\Conquests\Conquests\Art\Cities. Read the readme.txt .