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Rule and Dictate - RAR based Earth Map Scenario

Discussion in 'Civ3 - Completed Scenarios' started by Rudolf Wilhelm, Feb 24, 2021.

  1. Rudolf Wilhelm

    Rudolf Wilhelm Chieftain

    Joined:
    Feb 1, 2021
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    Earth-map based scenario with 31 civs, with cities and wonders included to give it a realistic feel. I've carefully placed all the map resources from scratch.
    Needs to allow for 31 Civs. Should be played on Deity level as Regicide.

    Based on the Rise and Rule MOD version 1.02 and edited from there. No extra graphics added, but many details changed to make it historically realistic. The Cities have been placed according to where they belong.

    For Example:
    Greece starts with the cities of Athens, Delphi, Thessalonica, Troy, Syracuse as well as Alexandria. Mongolia starts with a massive amount of cities in Asia, representing many Asian tribes from Mongolians to Tatars and Turks, then they will stagnate a bit after Horse Archery Golden Period. Other cultures will have a certain stagnation as well.

    Example on Rule Details changed from RAR 1.02:
    Cost for Tech development: Minimum 30, max 50

    -Changed the Curragh and the Canoe. Made Curragh a Pirate vessel while the Canoe can't transport units.
    -Dark Age triggers the end of many wonders.
    -Carthage and Persia can build War Elephants as well as India, triggering Golden Age.
    -Only Carthage, Rome and Greece build Triremes.
    -Egypt can not build War Chariots, reserved for the Hittites only.
    -Walls cost changed from 4 to 10, and from 50% defense to 100%.
    -Only Rome can build Training Camp (Made possible by making Training Camp require the Circus Maximus, which the Romans start with).
    -Reduced costs for Training Camp. It will give 1 Legionary every 10 turns.
    -Legionary changed from 3-2-1 to 4-2-1 to allow for the Rise of Rome.
    -Imperial Guards are for France only.
    -Pikemen comes after Feudalism, not Vassalage.
    -Certain cultures will not build certain units otherwise allowed.
    -Most civs can't build cities (clans) in the beginning of the game, because they start with their core provinces.
    -Samurai only for Japan, triggers Golden Age.
    -Siam builds Outriggers, but they can't cross the Ocean tiles.
    -Only Portugal can build the Voyage of Discovery, requiring the Feudal Monarchy Government.
    -Reduced costs for the Voyage of Discovery.
    -Russia is not scientific, but Militaristic, but they can build Wisemen Russian under Communism as Government.
    -Australia is surrounded by Ocean, to avoid early colonization.
    -Lateen Sail allows for Viking Long Ships, Naval Spirit allows for Galleasses.
    -Mali Heavy Horsemen reduced from 5-3-2 to 4-3-2.
    -Aztek and Inca Pikemen changed from 2-4-1 to 1-5-1 to preserve the Incas from the Aztecs and to preserve the Aztecs from the North American Tribes.
    Etc.

    Civs:
    Rome:
    Egypt
    Greece
    Babylon
    Germany
    Russia
    China
    Poland
    Japan
    France
    India
    Persia
    Aztecs
    Zululand
    Iroquois
    England
    Mongols
    Spanish
    Vikings
    Hittites
    Celts
    Arabs
    Carthaginians
    Koreans
    Ethiopia
    Inca
    Mali
    Portugal
    Siam
    Sioux
    Netherlands
     
    Last edited: Mar 8, 2021
  2. Rudolf Wilhelm

    Rudolf Wilhelm Chieftain

    Joined:
    Feb 1, 2021
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    Gender:
    Male
    Last edited by a moderator: Feb 28, 2021
  3. Rudolf Wilhelm

    Rudolf Wilhelm Chieftain

    Joined:
    Feb 1, 2021
    Messages:
    8
    Gender:
    Male
    This is the Scenario File.
     

    Attached Files:

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