Marcvs Avrelivs
Warmongering Fool
I'm not a good Civ 5 player and I willingly admit it
Still, I'm willing to learn and so I plan on starting a thread (even a series, if this proves to be successful) to help me and other struggling players progress.
I normally play on Prince and I am quite confident of winning there so I believe it's time to step up... to King. The first time I played I ended up getting rushed and being technologically backwards... I tried again, and the same thing happened: rushed and outteched.
Here is where you guys come in
It would be appreciable if you Civ 5 vets can help my struggles before I give up and return to my beloved Civ 4
I would play small turnsets, probably about 20 in duration, but if things are slow/boring, I may decide to go for longer turnsets.
Anyway, map setting is shuffle (that way, we'd be inclined to not adopt a single strategy but rather, adapt to the environment) with a random leader. Everything else is standard, but with ruins turned off and quick combat activated.
So, enough of the useless chatter... Who are we playing as?
Hm, RNG gave us Elizabeth, Queen Gloriana....
Begin the fanfare:
http://www.youtube.com/watch?v=Hd8ihEQ3tVI
(Yes, I know the song wouldn't have been composed in Elizabeth's time... and nor was England a world empire by then... But hey, this is Civ and we can change history... right?
)
Alright, so the Virgin Queen's UA is Sun Never Sets. We get +2 movement for all our naval units (including embarked units) which means we will really rule the waves... assuming that this is a continent/archipelago map, of course. Now, I'm not really sure how the shuffle algorithm works, but I think that means we have 2/3 chances of rolling a water (that means continents or archipelago) map. Now let's hope that the RNG is nice to us
Lizzy's UUs are the Longbowmen and the Ship of the Line. Longbowmen are crossbowmen with +1 range. That's a 3 range unit right off the bat
This means that they can pound cities without being in range... These guys seem frightening and were the scourges against the French at Agincourt and Crecy... but will their reputation be as good as it historically was? We'll be finding that out....
The Ship of the Line is a beefed-up variant of the Frigate with 35 ranged attack, instead of 28. With Lizzy's UA, they move at 7... None can outrun them, so we should utilise them to full power. That means pounding some coastal cities to dust and taking them with privateers or even caravels...
(I did promise that we'll be adapting depending on the map, but come on, Lizzy cries out for continental domination
)
Alright, with the leader covered, let's check the start...
Umm... It seems that we start on a peninsula with a cow and 2 gems...and plenty of coasts too, apparently. The coasts I regard as a mixed blessing. On one hand, we're England: we're meant to thrive here. On the other hand, I don't think that these tiles are of much value, due to my Civ4 exposure. Still, if there's something I'm missing, I'd like it if you guys can point it out to me
Gems mean commerce and cow means... well, I don't think cow starts are as powerful as they were in Civs 3 and 4... We have forests to the north and jungles to the west. Grassland seems to sprawl to the northeast and we most likely have coast to the south, east and west. That means we most likely will be expanding north... or, in Britain's case, across the seven seas.
Now, before I proceed, I'd like to see what you guys think would be an excellent opening move. It is true that the warrior should move first, but where? To the gems hill northeast of the settler to get a good view? Would you recommend settling in place? If not, how long do you usually wait to settle your capital?
Yes, I know, all noob questions, but yeah, someone has to ask
Attached is a save. I wouldn't mind if you guys shadow and post, but please keep it in spoiler tags and just show the date so that I know if I should open it or not
Thanks once more

I normally play on Prince and I am quite confident of winning there so I believe it's time to step up... to King. The first time I played I ended up getting rushed and being technologically backwards... I tried again, and the same thing happened: rushed and outteched.
Here is where you guys come in


I would play small turnsets, probably about 20 in duration, but if things are slow/boring, I may decide to go for longer turnsets.
Anyway, map setting is shuffle (that way, we'd be inclined to not adopt a single strategy but rather, adapt to the environment) with a random leader. Everything else is standard, but with ruins turned off and quick combat activated.
So, enough of the useless chatter... Who are we playing as?

Hm, RNG gave us Elizabeth, Queen Gloriana....
Begin the fanfare:
http://www.youtube.com/watch?v=Hd8ihEQ3tVI
(Yes, I know the song wouldn't have been composed in Elizabeth's time... and nor was England a world empire by then... But hey, this is Civ and we can change history... right?

Alright, so the Virgin Queen's UA is Sun Never Sets. We get +2 movement for all our naval units (including embarked units) which means we will really rule the waves... assuming that this is a continent/archipelago map, of course. Now, I'm not really sure how the shuffle algorithm works, but I think that means we have 2/3 chances of rolling a water (that means continents or archipelago) map. Now let's hope that the RNG is nice to us

Lizzy's UUs are the Longbowmen and the Ship of the Line. Longbowmen are crossbowmen with +1 range. That's a 3 range unit right off the bat

The Ship of the Line is a beefed-up variant of the Frigate with 35 ranged attack, instead of 28. With Lizzy's UA, they move at 7... None can outrun them, so we should utilise them to full power. That means pounding some coastal cities to dust and taking them with privateers or even caravels...
(I did promise that we'll be adapting depending on the map, but come on, Lizzy cries out for continental domination

Alright, with the leader covered, let's check the start...

Umm... It seems that we start on a peninsula with a cow and 2 gems...and plenty of coasts too, apparently. The coasts I regard as a mixed blessing. On one hand, we're England: we're meant to thrive here. On the other hand, I don't think that these tiles are of much value, due to my Civ4 exposure. Still, if there's something I'm missing, I'd like it if you guys can point it out to me

Now, before I proceed, I'd like to see what you guys think would be an excellent opening move. It is true that the warrior should move first, but where? To the gems hill northeast of the settler to get a good view? Would you recommend settling in place? If not, how long do you usually wait to settle your capital?
Yes, I know, all noob questions, but yeah, someone has to ask

Attached is a save. I wouldn't mind if you guys shadow and post, but please keep it in spoiler tags and just show the date so that I know if I should open it or not

Thanks once more
