I'm finnished. I played this morning, but couldn't post 'til now...
Turn one:Look around. OnS will be glad that no one died as punisment for his taking an extra turn.
2:English capitol moved to York
Mongol capitol moved to Bokhara
Hut 25 gold
Move setlers west
Move warriors north
3:Find Pasagrade is no beter off on forest than grsland (corruption & waste), change Susa to buf. Move most units west.
4: Barb uprising near Pasagrad (looks like 3 units), at the end of the northern peninsula.
THERE ARE SOME STILL THERE!! TAKE UNITS ALONG IF SETTLING THERE!!
Pas settlers compeet; set to silk, explore west, bigin last strech of road linking Susa and Persopolis. Move warrior closer to Pasagrade (or something like that), and send settler south.
5: Par settler south, warrior north and explore west.
6: Tarsus built, set to silk. Par settler south, warrior to Pasa., explor west.
7:Romans begin COLOSSUS
Discover Code of Laws; begin Map Making, 200 000 people.
Rush Pasa. Phlanks. Move settlers south; explore west.
8:Barbs moved to silk, causing settlers to be disbanded
, move warrior up to prevent the city to be attacked.
9: Vet war. kills two units one was a horse (other was leader). Explore SW. Move Are. warrior along road (now conecting Pers, Susa and Pasa).
10: Antioch settler built. Move all units west or south west.
11: Hut:
TRADE!! Rush some of a caravan in Pas. Units moved West or SW.
12:Arange Arb. to stop growth. Move west or SW.
13: Arb builds settlers, start caravan. Move two Sets north; one set. and war. SW.
Notes: I kept Pers. producing HG, figguring that HG and Marco are both very important, so I decided that my succesor would get to decide...