Hi fanatics, my question is the following: In which situation is it useful to build a courthose (for a city)? First things first: I am aware of the corruption situation in C3C as explained in the most useful thread of alexman. My question is more into a strategical issue regarding these facts. Normaly I'm checking Civassist2 whether a Couthouse gives me a benefit (shields/commerce and/or net maintenance) or not. However, this does not always consider the long term effect of building this improvement. For the cost of 80 shields I may build one or more units, depending on the current situation. The benefit of a courthouse may increase or decrase with the growing/size of a towm. The thing I am looking for is a "general rule of thumb" if a city is worth to get a courthouse, or not. The answer may consist of a combination of number of useful tiles (shields and food) in relation to its corruption and its possibilty to grow, which can change the corruption influence. To make the answer a little bit easier: My comfort level is emperor, and I am a little bit struggling to the jump to demi-god. I just want to know if (and when, in what situation) a courthouse attributes much in the long term for the development of my (semi?) core. I know that it highly depends on the production capability and its potentialitiy to produce units with the least waste as possible. Therefore it is always a consideration of the given situations. I am just wondering if anyone of you could find an easy way to figure out (beneath Civassist II and its short term predictions) the need for a courthouse in a longer term. I'm hoping I could state my point of view clearly, because English is not my first language.