- Apr 6, 2018
I almost never use dark age policies, but I remember get only one glitche, as you said when trying to change government. Reload the game did not solve the problem, but I was using JFD Charles de Gaulle, which seems to not be compatible with GS, so I came to the conclusion that it was probably cause of it. Do you have some other mods activated?
I am playing the standalone mods of RwF but since the last update my civic tree has disappeared (can´t click on it) and there are no selectable civics past Imperialism. The issue seems to be with the religious/scientific/cultural policies mods. Anybody experienced this?
Runtime Error: D:\Program Files\Steam\steamapps\common\Sid Meier's Civilization VI\DLC\Expansion2\UI\Replacements\LaunchBar_Expansion1.lua:54: function expected instead of nil stack traceback: D:\Program Files\Steam\steamapps\common\Sid Meier's Civilization VI\DLC\Expansion2\UI\Replacements\LaunchBar_Expansion1.lua:54: in function 'RealizeHookVisibility' D:\Program Files\Steam\steamapps\workshop\content\289070\1800805509\Lua\UI\Overrides\LaunchBar.lua:441: in function 'RefreshGovernment' D:\Program Files\Steam\steamapps\workshop\content\289070\1800805509\Lua\UI\Overrides\LaunchBar.lua:541: in function 'RefreshView' D:\Program Files\Steam\steamapps\common\Sid Meier's Civilization VI\DLC\Expansion2\UI\Replacements\LaunchBar_Expansion1.lua:142: in function 'RefreshView' D:\Program Files\Steam\steamapps\common\Sid Meier's Civilization VI\DLC\Expansion2\UI\Replacements\LaunchBar_Expansion2.lua:76: in function 'RefreshView' D:\Program Files\Steam\steamapps\workshop\content\289070\1800805509\Lua\UI\Overrides\LaunchBar.lua:572: in function 'OnResearchChanged' [C]: in function 'func' [C]: in function '(anonymous)'
Well then my best guess is that the Tuner panel can only operate methods in the Gameplay context and so doesn't have access to the presumably UI-only GetPlayerCurrentScore. You can break the statement down further if you like to get a more precise report from the Lua error but I think that'll be what it'll tell you.