Rule with Faith

Rule with Faith

I play with all RwF components active and everything seems fine.

Thanks! I asked because apparently there are some glitches with, for instance, Dark Age Policies and Government Overview (game freezes when changing covernments). Can you confirm any of these?
 
I almost never use dark age policies, but I remember get only one glitche, as you said when trying to change government. Reload the game did not solve the problem, but I was using JFD Charles de Gaulle, which seems to not be compatible with GS, so I came to the conclusion that it was probably cause of it. Do you have some other mods activated?
 
I almost never use dark age policies, but I remember get only one glitche, as you said when trying to change government. Reload the game did not solve the problem, but I was using JFD Charles de Gaulle, which seems to not be compatible with GS, so I came to the conclusion that it was probably cause of it. Do you have some other mods activated?

Quite a lot of them, actually, but no custom civs/leaders or anything that fiddles with policies or governments. Just to be clear, I haven't installed any RwF mods yet; I just wanted to know how functional they are in their current state.
 
I've done an italian translation of this mod. JFD if you want to include in your mod tell me
 
I am playing the standalone mods of RwF but since the last update my civic tree has disappeared (can´t click on it) and there are no selectable civics past Imperialism. The issue seems to be with the religious/scientific/cultural policies mods. Anybody experienced this?

Edit: Is it possible to contact JFD to ask whether he is still updating the mod? The conversation function on the forum didnt allow me to mess him.
 
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I am playing the standalone mods of RwF but since the last update my civic tree has disappeared (can´t click on it) and there are no selectable civics past Imperialism. The issue seems to be with the religious/scientific/cultural policies mods. Anybody experienced this?

Someone posted a fix on the Government Overview mod page on Steam: comment out line 846 in steamapps\workshop\content\289070\1800805509\Lua\UI\Overrides\CivicsTree.lua and the civics tree works again.
 
Someone posted a fix on the Government Overview mod page on Steam: comment out line 846 in steamapps\workshop\content\289070\1800805509\Lua\UI\Overrides\CivicsTree.lua and the civics tree works again.

That worked like a charm! Thank you!
 
Can anyone help with this? My lua.log is absolutely spammed with this over and over again:

Code:
Runtime Error: D:\Program Files\Steam\steamapps\common\Sid Meier's Civilization VI\DLC\Expansion2\UI\Replacements\LaunchBar_Expansion1.lua:54: function expected instead of nil
stack traceback:
   D:\Program Files\Steam\steamapps\common\Sid Meier's Civilization VI\DLC\Expansion2\UI\Replacements\LaunchBar_Expansion1.lua:54: in function 'RealizeHookVisibility'
   D:\Program Files\Steam\steamapps\workshop\content\289070\1800805509\Lua\UI\Overrides\LaunchBar.lua:441: in function 'RefreshGovernment'
   D:\Program Files\Steam\steamapps\workshop\content\289070\1800805509\Lua\UI\Overrides\LaunchBar.lua:541: in function 'RefreshView'
   D:\Program Files\Steam\steamapps\common\Sid Meier's Civilization VI\DLC\Expansion2\UI\Replacements\LaunchBar_Expansion1.lua:142: in function 'RefreshView'
   D:\Program Files\Steam\steamapps\common\Sid Meier's Civilization VI\DLC\Expansion2\UI\Replacements\LaunchBar_Expansion2.lua:76: in function 'RefreshView'
   D:\Program Files\Steam\steamapps\workshop\content\289070\1800805509\Lua\UI\Overrides\LaunchBar.lua:572: in function 'OnResearchChanged'
   [C]: in function 'func'
   [C]: in function '(anonymous)'

I'm wondering if it's not why my game frequently crashes.
 
Well then my best guess is that the Tuner panel can only operate methods in the Gameplay context and so doesn't have access to the presumably UI-only GetPlayerCurrentScore. You can break the statement down further if you like to get a more precise report from the Lua error but I think that'll be what it'll tell you.

(I hate when Google leads you to one of the those never ending threads..)

I found out that (if you're in the tuner in the "player" panel) if you Edit Panel, where GameCore_Tuner is already checked, you also check EraProgressPanel, after clicking OK you will be able to choose from GameCore_Tuner and EraProgressPanel as environment.
If you ther choose EraProgressPanel, the mentioned statement

return Game.GetEras():GetPlayerCurrentScore(g_TunerSelectedPlayer);

is working (but some others not)
 
So are all JFD's wonderful mods dead? Was thinking about giving Civ6 a go again but without them I'm not sure.

Was using his standalone mods and my last game was late 2019 so I'm not updated to the new reality at all..--

\Skodkim
 
Latest patch seems to have borked the Government screen. If anyone finds a work around that'd be dandy.
 
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