Running Reality - The World History Model (Site with interactive world map)

Cacaso

Warlord
Joined
Apr 9, 2020
Messages
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People, check out this site, it's funny. And I think it could even help a little here at DOC-MOD. Link - https://www.runningreality.org/#01/01/1700&36.62108,12.73144&zoom=3

It shows the borders of countries on the world map over time. Could this be used to help define the order in which cities are settled in the new bigmap? Like, varying the settlermap values to direct the AI's behavior, or at least putting different values on the tiles where there was an earlier expansion in history, so the AI could have a more historical performance...

But I don't really know, I haven't thought very well about how this could help, but I thought it was pretty cool and that's why I decided to share it here in the community.

One cool thing is that you can advance the years and it changes the configurations of the territories

If you have any ideas on this and Leoreth thinks that this interactive map site could help in some way, that would be great.


1700AD Spoiler below
Spoiler :

1732566468883.png


600 AD - Example below
Spoiler :

1732566558067.png
 
This is really cool site, thx for sharing, as for GeaCron, I guess only English language site is down.
 
This is really cool site, thx for sharing, as for GeaCron, I guess only English language site is down.
Weird. English version is working perfectly fine for me, at least on mobile, but I believe on computer too. Maybe it’s location-based?

Come to think of it it’s http rather than https so it may be blocked for you due to perceived security risk.
 
We are huge fans of Civilization ourselves! We built our desktop app's world engine that underpins Running Reality to simulate history in very precise detail but that also means the engine needs a ton of data to get it to look right. It's also an engine that goes both forward and backward in time and remembers all time steps, so it feels less like a game engine that only goes forwards.

We have been experiencing very high traffic loads today. The servers are catching up.
 
Cool to see you post here! Thanks for providing history resources online. It's always cool to have interactive maps to play around with.
 
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