Looks great. I think with a good amount of editing this could be made into a Celtic or Viking LH. Do you have a version with "human" ears?
I've made a quick remodeling of her ears. Should be alright as long as nobody takes a closer look. The shader and noshader version are attached to this post. Hope you like it.Yes, the ears look a bit strange, otherwise I would also be interested in using her.
Hm, you are right, very strange.Saibotlieh,somebody has downrated some of your leaderheads!
Grace O'Malley,Quiliago and Zelda are badly underrated!
I already gave all of them an A+,so maybe can some people uprate them?
I'll help uprate them again. I love your leaderheadsHm, you are right, very strange.
Well, thanks for uprating the leaderheads again.
Thanks guys.
I've made a quick remodeling of her ears. Should be alright as long as nobody takes a closer look. The shader and noshader version are attached to this post. Hope you like it.
Ah, don't use that kfm. I just overlocked it as I was deleting unnecessary files. Use this line for your kfm definition instead:Hello, SaibotLieh...
I have a little problem with this version of Prinzess Zelda. It seemes she does not work with the Elisabeth.kfm from the original one. When I load her ingame, she is always looking like the immobile leaderhead model in the .nif. Do you have any idea what I can do?
<KFM>art/LeaderHeads/Elizabeth/elizabeth.kfm</KFM>
Btw, I took the hair from a Oblivion mod. Converting meshes from these mods is quite easy, since they are already in the nif format. These meshes only have to be rigged to the rest of the leaderhead using the Bone Weight Copy script in Blender.
Sure thing, only reason I did not took one of them is that they were no leader of their tribes.She'd be good for Pocahontas or Sacagagagagagagwweaea or any generic native american female, too, I think.
There are a lot of beautiful hair meshes available, they often have a quite high polycount though. Also you might run into problems if they work with a lot of transparency. I had to divide the hair in a lot of smaller meshes and arrange them in some way to make it work right. None the less these mods are definitely worth a look.Hmm, sounds interesting!
I was thinking how great is the hair on that LH when I first saw it
Would be awesome for some older LHs I guess, but didn't check all the hairs on your link yet
My Terrible Problem [...]
any ideas?