1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

SANCTA private *individual* PBEM game

Discussion in 'Team SANCTA' started by General_W, Dec 8, 2008.

  1. General_W

    General_W Councilor & Merlot Noble

    Joined:
    Aug 8, 2005
    Messages:
    8,198
    Location:
    Washington State (GMT -8)
    SANCTA private *individual* PBEM game

    This is a 5 player private PBEM game currently in progress.

    The players are:

    1. Memphus, Huanya Capac
    2. General_W, Julius Caesar
    3. Ronnie1, Suryavarman II
    4. Automated Teller, Qin Shi Huang
    5. Viva_Chingon, Washington eliminated by Memphus


    Here's the ruleset we're using:
    Spoiler :
    1 Out of Game Actions
    1.1 -- Team Espionage
    Using external forms of intelligence gathering against opposing teams is forbidden.
    example: Entering Team Forums, joining multiple teams using different accounts, actively petitioning other players for information, looking around on the CFC (or a 3rd party website) image database for screenshots and save uploads, or anything else deemed as deliberate espionage is not tolerated will be harshly dealt with.

    1.2 -- Save Manipulation
    Editing the save file (with or without a utility) is not allowed. Any actions that would allow you to edit or view the save file of another team is not allowed.


    2 In Game Actions
    2.1 -- Suicide Training
    Knowingly sacrificing a unit to an ally in order to yield experience points to the victorious unit is forbidden.


    3 In Game Gifts
    3.1 –- Military Unit Gifting
    Gifting/receiving units for the purpose of fighting an enemy while in an ally's territory who isn't at war with them, and then gifting it back to avoid it being killed is prohibited.
    Great People are excepted from this rule, and may be gifted at any time.

    3.2 -– Naval Unit Gifting
    A team may never gift units loaded in a naval vessel to another team, nor may they gift a loaded naval vessel.

    3.3 –- Double Move Gifting
    Units that have attacked in a turn are not allowed to be gifted to any other civilization.

    3.4 –- City Gifting
    Gifting a city to an ally when it is about to be taken in war, or to somehow gain an advantage is prohibited. Gifting cities are only allowed as gifts of goodwill and should not be abused to deny right of conquest or to keep a civilization alive indefinitely and out of the hands of an aggressor.


    4 Game Procedure

    4.1 -- Awareness
    If you discover a rules violation it is your duty to inform all participants (via Game Forum) of the violation or the solicitation thereof by any player.

    4.2 -- New Exploits
    If you discover a new exploit it is your duty to inform all participants (via Game Forum). Amendments for banning newly discovered exploits will require a majority vote.

    4.3 -- Voting
    After the game has commenced votes are tallied by team, not by individuals within the teams. Three-fifths (3/5) Majority.

    4.4 -- Punishments for Violations
    Violations of these rules will be dealt with through the use of various in-game sanctions decided upon by Team Vote. Possible punishments include: Gold Payment, exclusion of a team member for a certain amount of turns, a formal warning, or anything else deemed appropriate by a majority vote. A Team Member has the right not to be tried twice for the same infraction (i.e. double jeopardy).

    4.5 -- Defeated Teams
    If a team is defeated, any player on that team is permitted to join another team. These "refugee" players are free to share any information from their old team with their new team. This includes any images or screenshots or treaty documents that they "salvaged upon fleeing from the burning rubble of their last city." They may NOT engage in team espionage by reporting information on their new team to any other team. Additionally, defeated players may opt out of the remainder of the game.
     
  2. AutomatedTeller

    AutomatedTeller Frequent poster

    Joined:
    Jan 25, 2006
    Messages:
    7,539
    Location:
    Medford, MA
    I'm in.

    I think we can use this thread for our GPS, no? Or do you mean one in another forum? I'd rather stay here, so we can talk about the bigger game, if we want...

    Small Pangea is fine with me. I'm ok with a randomly created map, as well.
     
  3. General_W

    General_W Councilor & Merlot Noble

    Joined:
    Aug 8, 2005
    Messages:
    8,198
    Location:
    Washington State (GMT -8)
    yeah - I meant this same thread here for the GPS.

    Good to have you aboard AT!

    Small-Pangaea-Random ... sounds exciting :D
     
  4. AutomatedTeller

    AutomatedTeller Frequent poster

    Joined:
    Jan 25, 2006
    Messages:
    7,539
    Location:
    Medford, MA
    I have no idea how I misread your initial post about the GPS thread, General. It looks perfectly clear to me now.
     
  5. Memphus

    Memphus Chieftain

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    i am in small pangea as well.

    Mansa Musa for me please :D
     
  6. AutomatedTeller

    AutomatedTeller Frequent poster

    Joined:
    Jan 25, 2006
    Messages:
    7,539
    Location:
    Medford, MA
    oh - have to figure out a leader, too?

    geez.
     
  7. Ronnie1

    Ronnie1 Chieftain

    Joined:
    Apr 10, 2006
    Messages:
    7,608
    Location:
    47.48N 117.77W
    I'll play....no preference on map....I will be away for about a week at christmas....hope that is not a problem.
     
  8. General_W

    General_W Councilor & Merlot Noble

    Joined:
    Aug 8, 2005
    Messages:
    8,198
    Location:
    Washington State (GMT -8)
    Sounds good Ron! Welcome aboard :salute:

    I don't think anyone expects a 24 hour turn around during the week of Christmas.
    And even if you're just plain gone for a whole week, that's ok with me.

    And that gives this game 4 players :thumbsup:

    1. General_W, Julius Caesar
    2. Automated Teller
    3. Memphus, Mana Musa
    4. Ronnie1, Suryavarman II

    This will be a Small-Pangaea-Random map.
    I'll set it up and mail out the first save as soon as everyone decides on what Leader they want to play.

    As noted above, I'll go ahead and call Julius Caesar.

    @Auto Teller - I can set you to random-leader if you want? :mischief:
     
  9. Viva_Chingon

    Viva_Chingon Condition 1

    Joined:
    Apr 18, 2008
    Messages:
    393
    Location:
    California
    Can I also play or was it decided somewhere else that you would only play a 4-way?

    I will get back with my choice of leader depending on your answer!

    :)
     
  10. Ronnie1

    Ronnie1 Chieftain

    Joined:
    Apr 10, 2006
    Messages:
    7,608
    Location:
    47.48N 117.77W
    I'll play Suryavarman II.
     
  11. General_W

    General_W Councilor & Merlot Noble

    Joined:
    Aug 8, 2005
    Messages:
    8,198
    Location:
    Washington State (GMT -8)
    Hey Viva- I'd be happy to expand this to 5 players if you can promise quick turn arounds.

    I'd also want to hear an "ok" from the other 4 players.

    As noted in the first post - the main concern is making sure this game doesn't drag down to a halt. :thumbsup:

    @Ron - got it! Thanks.
     
  12. Memphus

    Memphus Chieftain

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    @G_W i promise maximum 8 hour turn around ;)
     
  13. Ronnie1

    Ronnie1 Chieftain

    Joined:
    Apr 10, 2006
    Messages:
    7,608
    Location:
    47.48N 117.77W
    I'm good with 5. Just get me away from Julius!
     
  14. Memphus

    Memphus Chieftain

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    put me beside julius :)
     
  15. Viva_Chingon

    Viva_Chingon Condition 1

    Joined:
    Apr 18, 2008
    Messages:
    393
    Location:
    California
    I will commit to playing at a minimum of once per day; hopefully more frequently.

    I will choose Roosevelt of America as my leader.
     
  16. General_W

    General_W Councilor & Merlot Noble

    Joined:
    Aug 8, 2005
    Messages:
    8,198
    Location:
    Washington State (GMT -8)
    Awesome...

    1. General_W, Julius Caesar
    2. Automated Teller
    3. Memphus, Mana Musa
    4. Ronnie1, Suryavarman II
    5. Viva_Chingon, Roosevelt

    Now we just need to know who AutoTeller wants, and I'll fire this puppy up! :thumbsup:
     
  17. AutomatedTeller

    AutomatedTeller Frequent poster

    Joined:
    Jan 25, 2006
    Messages:
    7,539
    Location:
    Medford, MA
    oh - guess I have to make a decision.

    ok - let's try... er... Qin Shi Huang.

    And 5 is fine with me.
     
  18. General_W

    General_W Councilor & Merlot Noble

    Joined:
    Aug 8, 2005
    Messages:
    8,198
    Location:
    Washington State (GMT -8)
    Allright! Thanks A.T. :)

    I should be home and have time to start this game in about 4-5 hours from the time of this post.

    Any final comments on what the turn order should be? I was planning on sending it in order of signup (ie - I'll send to A.T.) - but since he's on the East coast USA, maybe that's a bad idea since I mostly play at night?

    Turns out that Ron lives about 30 minutes away from me (small world! Also, I can drive over and toilet-paper his house if he kills me in our game ;) ) so maybe he should go second?

    Viva_C is also on Pacific time I see... what time of day do you plan on playing?

    This isn't a huge deal - but we might be able to maximize game speed with a little consideration of time zone.

    I'm not worried about Memphus. I suspect he lives on a jetliner circling the globe waiting for Civ turns to come into his e-mail so that he can turn them around in record time. I think this "Canada" thing is just cover. I mean seriously man - if you're just going to make up a country, CANADA was the best you could do? ;)
     
  19. Memphus

    Memphus Chieftain

    Joined:
    Mar 23, 2005
    Messages:
    5,233
    Location:
    Canada
    Canadians are nice.

    But my time zone is central.

    doesn't matter where i go in the order but i guarantee you my turn aroudn tiem is the fastest.

    BTW SANCTA currently has the fastest turn around time as I promised :)
     
  20. General_W

    General_W Councilor & Merlot Noble

    Joined:
    Aug 8, 2005
    Messages:
    8,198
    Location:
    Washington State (GMT -8)
    :D you know it's all love.
    Although I hear Canada is sending us a doozy of a cold-front here next week :gripe:
     

Share This Page