Ever sat arround in a Real Time Strategy game, and sat aghast as your unitsperformed wave after wave of silly AI screwups? Ever thought that if you were in his/her/it's shooes, that things would have gone better? Well, not you can do just that. Linky Savage is a fairly straightforeward Fantasy RTS, with Technologicaly-skilled humans against Super-strong beasts, but each combat (non-worker) unit is controlled by a player, in First/Third person shooter style. Base building, resource gathering, and player movements can are co-ordinated by one player who takes on the position of Commander, who must see to defending a central building and develloping new weapons for the fighting players to wield. The fighters can also chip in on the production sude of things, chipping away at mining, helping put buildings togeather, and being generally usefull for the team. In addition, fighters can gain experience, raising in level as the battle rages on to gain little extras to aid them in the field. It all fits togeather pretty well, I highly recommend it.