There is no way, with 78 mods out within 9 days of release, that I am going to remember what mods were used on a game that I saved a month ago. Save games need to load the mods that were loaded when it was first played. An error would then occur when you have deleted a mod that is needed. But to have to know what mods to enable, before I select a save game is just not going to work. If not that, why can't a saved game tell me what mods were used when it was created and tell me those so I can go back and check those ones? Something has to be done or we can only ever play the last saved mod game.