El Justo, I'd like to un-say everything I said earlier about the impossibilities of one of the minor civs being able to conquer any of the Major Colonial Powers: ....Granted, the Ottomans aren't exactly the most powerful of the Major Powers, but still, I managed to do it. ...Mostly due to my (ab)use of Artillery SoDs and the fact that I all but wiped out the Balkans 5 turns earlier (they managed to hold Crete by the lucky fact that there are two Italian Inf camped out on the only tile I can land troops on, but I've got me a Naval Academy now!) and gained a source of Industrialization, Iron and Oil so I could build my Renault Armored Cars! (I had to shell out almost 7,000 gold to rush 3 of them, but since I take in about 4000 GPT, that's not an overly-huge expenditure ) I don't know if you've been following my write-up, but my next campaign is to kick Britain out of Africa, and part of that goal includes inaugurating the "Dakar Challenge" auto rally in grand style (using Renault Armored Cars as the vehicles of choice, of course )... Yeah, once I got used to the game's ins and outs, I've found playing as the Boer Republics to be an interesting and highly rewarding challenge so far... Whether or not I can actually pull of a win (I'm at about the mid-point right now) is something else, but considering the disadvantages which I started with, I would even consider what I've accomplished up to now a "win" either way.