22 August update
well, RL has reared its ugly head the last days and i had to deal w/ a bunch of stuff which pretty much sapped my will to do anything much less anything to do w/ civ3. however, things will improve soon i hope.
anyhow - Kly's player's guide, as usual, is top notch. i know some may think it's a little premature to release such a document. however, it is one of the finishing touches i think and it is superb and should give a great deal on insight into the mechanics of several positions. so on that note, there is very little left to do outside of touching up the CivP file (nothing actually). i have finished updating the misc art files which i hope to have onto a new upload once the CivP file is completed (which will hopefully be the final time for an upload before release).
w/ the help of savas_cafe, we were able to add in 160-some 'phony wonders' (PW). these 'phony wonders' serve a few purposes. the first and foremost is to prevent the AI from razing a city which has one of the 'phony wonders' pre-placed in it. i'm pleased to report that this has reduced AI razing dramatically. now, it's not like every single city on the map has a PW. however, most of Russia has them and almost all of mainland Europe, Canada, Central America, and the US. we also went through the painstaking process of giving the PWs names. for example, the PW for Athens is the "Acropolis of Athens" and it boosts tax output by 50%. other PWs grant some defensive bonuses (in Russia primarily). some spawn 'raw material' units (Australia and Canada to be precise). and finally, some autopro' worker units. all in all, the PWs add another layer of depth as well as a safeguard against the annoying AI habit of razing cities. a special thanks to Rocoteh for this great breakthrough. it was he who introduced this method in WW2 Global
also, CivP entries for all of them have been completed. this was a brutal task to say the least. now i know why i pawn this task off
unfortunately, there's no real date for release yet. it's close though. hang in there. i promise that this is my best work yet. it is a step above TCW (w/out a doubt in my mind).