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[SCENARIO] Gray against Blue - An upgrade to Trip's WWI scenario

Discussion in 'Civ4 - Scenarios' started by Niessuh, Jul 22, 2006.

  1. Niessuh

    Niessuh Warlord

    Joined:
    Apr 22, 2003
    Messages:
    122
    Location:
    Madrid
    I had this idea when I planned to play Trip's WWI scenario with some friends of mine. Seeing the huge WWI units production at civfanatics I thought it could be played with those units included, but without altering the sweet game balance.

    Then, I started to make/adapt infantry skins, but some new heads need to be modelled to be accurate.
    Rabbit, White did four awesome hats for russian and ottoman infantry. After infantry came cavalry, and some reskin to tanks and planes.

    New graphics:

    Infantry -> Every playable civ has their two kinds of infantry, basic and advanced. Most countries adds some kind of golden ribbon or insignia to diferenciate advanced ones, except for russian and ottomans which change their hats/uniforms :). Austro-Hungarian uses the same skin as Germany. German, French and British infantry skins was made by hunter with just a few touches from my part.

    Cavalry -> Colour adapted to each nation. And of course russians get cossacs now.

    Air units -> snafusmith's planes rules at the sky. Their DH2 is the generic plane now, SpadVIII to france and Fokker Dr1 to Germany. Sopwith Camel go to the british, with british badges added.

    Tanks -> My reskinned snafusmith's Erhard armoured car serves as the standard mechanised unit, MkV belongs now to Great Britain, snafusmith's Renault FT17 to France and A7V to Germany.

    I'm using the mad modern Great Scientist with their green cloud as the unit for Poison Gas.

    If you start playing please note that the few initial cavalry units remains generic. New cavalry units are right UUs but starting units should be changed with the editor, if somebody wants to do it. I am planning to play a PBEM with this so don't wanna know their numbers and where they start...

    If you are just interested in using these units in other mod I have posted them separately HERE (just the new ones, neither planes nor tanks apart from the armoured car)

    Some fonts I used as example:

    I will try to adapt this mod to Warlords when I get a copy, so it can include great generals generation (represented by a gorgeous Bismark model I saw some days ago)

    DOWNLOAD (3ddownloads.com)
     
  2. Niessuh

    Niessuh Warlord

    Joined:
    Apr 22, 2003
    Messages:
    122
    Location:
    Madrid
    As you can see, at this moment this is just a graphic improvement of Trip's WWI scenario. But, with a lot of new UUs, It could be great to gift them with some subtle changes, probably increasing their cost to keep balance of play. If you have some ideas and want to participate these UUs are:

    "Tank" (standard is now an armoured car) Str:28 Mov:1 Cost:90
    MkV (Great Britain)
    Renault FT17 (France)
    A7V (Germany)
    I think increasing mov couldn't be a good idea in any case.

    Biplane (standard): Str:12 Mov:1 Cost:50 Rang:6
    Sopwith Camel (Great Britain)
    SpadVII (France)
    Fokker Dr1 (Germany)

    Cavalry (standard): Str:18 Mov:2 Cost:60:
    Russian Cossacs
    British
    French
    German
    Austro-Hungarian
    Ottoman
    Italian

    Reducing standard stats could be useful also.
     
  3. MaxRiga

    MaxRiga Emperor

    Joined:
    Feb 1, 2004
    Messages:
    1,274
    Location:
    Riga/Montreal
    great work! going to install some of ur reskined units into my mod !
     
  4. snafusmith

    snafusmith Unit Maker

    Joined:
    Nov 1, 2005
    Messages:
    1,549
    Location:
    I've been everywhere, man
    Nice work, I approve!
     
  5. Spartan117

    Spartan117 Immortal

    Joined:
    Apr 11, 2006
    Messages:
    1,180
    Location:
    Chicago
    looks good...a great and much needed addition to WWI scenario
     
  6. Robo Magic Man

    Robo Magic Man Prince

    Joined:
    Nov 12, 2005
    Messages:
    450
    Location:
    Milwaukee, Wisconsin
    Great mod, but please change the download site to filegone.com. The wait time on 3d downloadsis 12 minutes, and filegone is a much simpler site.
     
  7. Niessuh

    Niessuh Warlord

    Joined:
    Apr 22, 2003
    Messages:
    122
    Location:
    Madrid
  8. Hell Hawk

    Hell Hawk Emperor

    Joined:
    Apr 2, 2006
    Messages:
    143
    Any ETA on when this might be warloards compatible?
     
  9. Niessuh

    Niessuh Warlord

    Joined:
    Apr 22, 2003
    Messages:
    122
    Location:
    Madrid
    Well, I have tried a little bit and it is not as easy as I supposed previously. right now I haven`t got enough time also. Will see next months, but if somebody could try it please feel free to do it (and send me a PM) ;)
     
  10. OzzyKP

    OzzyKP Emperor

    Joined:
    Dec 16, 2000
    Messages:
    1,682
    Location:
    Washington, DC USA
    Gray against blue I think the US Civil War. Do people refer to WW1 like that? Weren't most people's uniforms brownish?
     
  11. Niessuh

    Niessuh Warlord

    Joined:
    Apr 22, 2003
    Messages:
    122
    Location:
    Madrid
    Commonweath uniforms were brown. French were pale blue, german were grey. Well, most part of the western front all uniforms were brown because of the mud
     
  12. Lacaixa

    Lacaixa Warlord

    Joined:
    Sep 4, 2006
    Messages:
    215
    Location:
    Mansfield, England
    This is exactly what I've been looking for . I've enjoyed playing the mod before but these individual units add so much to the game. Can anyone point me in the direction of utility to create/paint more units as I'd really like to have a go at Austrian Infantry,machine gunners and artillery ,especially the famous French ' 75 '.
     
  13. Johan de Witt

    Johan de Witt Prince

    Joined:
    Jun 28, 2005
    Messages:
    415
    The French uniforms included red trousers and no helmet (but hats) at the start of WWI. The French high command took very long to order steel helmets because they thought the war would be over in just a few months (as did any nation involved in WWI at the start).
     
  14. The Frederick

    The Frederick Chieftain

    Joined:
    Jun 2, 2006
    Messages:
    37
    The one thing that bugs me about the WWI mods is the flags of the nations. When turning horizontal strips to a banner, you turn them counter-clockwise, not clockwise. So Germany's banner should be BlackWhiteRed. If the flag is already vertical, like France, you don't change it at all. I'm not sure how you handle flags with cantons, like Russia or the US.
     

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