Mr Black
Los Zetas
Conquests ONLY!!! duhh!
IMPORTANT!!!.
You must download BeBros Improved Napoleonic conquest, or else it will not work!!! Here is the link to download it from, if you havent already. And I dont know why you havent already.
http://forums.civfanatics.com/showthread.php?s=&postid=1591704#post1591704
Download the Napoleonic Europe scenario here.
Download scenario HERE v0.3 (84Kb)
You must replace the PediaIcons.txt file in BeBro's mod, with the one included in the Zip. Also, add the 'Militia' folder into the 'Units' folder. Please note, that this will NOT prevent you from playing BeBro's original mod. So don't worry.
CREDITS!!!
Bebro
Yoda Power
calgacus
Kristian95
-----------------------------------------------------------------
Here is the list of changes copied and pasted from that link. These are BeBros changes!
Changes:
1. Graphics
- new/modified advisor heads for military, science, foreign and trade, I also changed the advisors so that you do not get the modern advisorheads after you researched everything (the modern US Army-style guy does not fit into the Napoleonic age very well )
- new background art for the advisor screens, as well as for wonder and demographics screen
- one new European city style, changed icons for harbor and barracks
- some new building graphics, wonder splashes changed, small other graphic changes
2. Gameplay
Now most countries get two types of cav as well as different infantry units. Lighter cav (Hussars, Cossacks) is available from the start, has move 3, but is weaker than heavy cav, which has only move 2, and becomes only available with Advanced Cavalry Tactics, so in detail the main changes are as follows (see also in-game civilopedia):
- changed Advanced Tactics into Advanced Infantry Tactics (gives better infantry)
- added Advanced Cavalry Tactics (gives better/heavy cavalry)
- changed the Austrian Hussar into K.K. Hussar MAD 3/6/2, available from the start
- made a generic Hussar MAD 3/5/2 available for several countries from the start
- added Dragoon for France, Britain MAD 3/6/2, available from the start
- added Carabinier for Sweden, Denmark MAD 3/5/2, available from the start
- made Household, Imperial, Cuirassiers available with Advanced Cavalry Tactics
- Cuirassiers now MAD 2/7/4 available now for Prussia, Austria, and Russia
- changed Cossacks to MAD 3/5/2, available from the start
- added Garde Grenadier for Prussia, MAD 1/7/6, +1HP, available with Advanced Infantry Tactics
- added K.K. Grenadier for Austria, MAD 1/6/6, +1HP, available with Advanced Infantry Tactics
- added generic Grenadier for several countries MAD 1/6/6, available with Advanced Infantry Tactics
- added Galleass (unit anim by Colonel Kraken), MAD 3/1/2, transports 4, Ottoman replacement for transporter
- added Corvette (unit anim by Colonel Kraken), MAD 5/2/1, +1HP, only for France, can enslave
- added Ship of the Line 1st rate (unit anim by Colonel Kraken), MADB 4/5/4/4, Range 1 lethal naval bombardment, available only for Britain, France, Russia, Spain, Sweden, needs Seapower
- changed Ship of the Line into Ship of the Line 2nd rate, MADB 4/4/3/4, Range 1 bombardment, needs Naval Tactics
- changed ManOWar into Ship of the Line 3rd rate
- added Coastal Battery (included fire cannon anim of the freely available units from PTW), immobile, range 2 lethal naval bombardment, cannot be built, but preplaced units in some coastal citiescan be captured
- removed all other units to avoid that the AI builds stupid ancient or medieval units when running out of resources, also they do not appear in the civilopedia any longer
- changed temple into church, collosseum into opera house (including modified graphics)
Note: the added grenadier units use the existing Guards-Infantry unit anim, which is of course not included in the zip to avoid copyright problems. The same goes for the cavalry units, which use either anims of the Hussar, or the standard Cavalry unit. The update simply links in such cases to the existing unit animations of your Civ3/Civ3C3C installation.
IMPORTANT!!!.
You must download BeBros Improved Napoleonic conquest, or else it will not work!!! Here is the link to download it from, if you havent already. And I dont know why you havent already.
http://forums.civfanatics.com/showthread.php?s=&postid=1591704#post1591704
Download the Napoleonic Europe scenario here.
Download scenario HERE v0.3 (84Kb)
You must replace the PediaIcons.txt file in BeBro's mod, with the one included in the Zip. Also, add the 'Militia' folder into the 'Units' folder. Please note, that this will NOT prevent you from playing BeBro's original mod. So don't worry.
CREDITS!!!
Bebro
Yoda Power
calgacus
Kristian95
-----------------------------------------------------------------
Here is the list of changes copied and pasted from that link. These are BeBros changes!
Changes:
1. Graphics
- new/modified advisor heads for military, science, foreign and trade, I also changed the advisors so that you do not get the modern advisorheads after you researched everything (the modern US Army-style guy does not fit into the Napoleonic age very well )
- new background art for the advisor screens, as well as for wonder and demographics screen
- one new European city style, changed icons for harbor and barracks
- some new building graphics, wonder splashes changed, small other graphic changes
2. Gameplay
Now most countries get two types of cav as well as different infantry units. Lighter cav (Hussars, Cossacks) is available from the start, has move 3, but is weaker than heavy cav, which has only move 2, and becomes only available with Advanced Cavalry Tactics, so in detail the main changes are as follows (see also in-game civilopedia):
- changed Advanced Tactics into Advanced Infantry Tactics (gives better infantry)
- added Advanced Cavalry Tactics (gives better/heavy cavalry)
- changed the Austrian Hussar into K.K. Hussar MAD 3/6/2, available from the start
- made a generic Hussar MAD 3/5/2 available for several countries from the start
- added Dragoon for France, Britain MAD 3/6/2, available from the start
- added Carabinier for Sweden, Denmark MAD 3/5/2, available from the start
- made Household, Imperial, Cuirassiers available with Advanced Cavalry Tactics
- Cuirassiers now MAD 2/7/4 available now for Prussia, Austria, and Russia
- changed Cossacks to MAD 3/5/2, available from the start
- added Garde Grenadier for Prussia, MAD 1/7/6, +1HP, available with Advanced Infantry Tactics
- added K.K. Grenadier for Austria, MAD 1/6/6, +1HP, available with Advanced Infantry Tactics
- added generic Grenadier for several countries MAD 1/6/6, available with Advanced Infantry Tactics
- added Galleass (unit anim by Colonel Kraken), MAD 3/1/2, transports 4, Ottoman replacement for transporter
- added Corvette (unit anim by Colonel Kraken), MAD 5/2/1, +1HP, only for France, can enslave
- added Ship of the Line 1st rate (unit anim by Colonel Kraken), MADB 4/5/4/4, Range 1 lethal naval bombardment, available only for Britain, France, Russia, Spain, Sweden, needs Seapower
- changed Ship of the Line into Ship of the Line 2nd rate, MADB 4/4/3/4, Range 1 bombardment, needs Naval Tactics
- changed ManOWar into Ship of the Line 3rd rate
- added Coastal Battery (included fire cannon anim of the freely available units from PTW), immobile, range 2 lethal naval bombardment, cannot be built, but preplaced units in some coastal citiescan be captured
- removed all other units to avoid that the AI builds stupid ancient or medieval units when running out of resources, also they do not appear in the civilopedia any longer
- changed temple into church, collosseum into opera house (including modified graphics)
Note: the added grenadier units use the existing Guards-Infantry unit anim, which is of course not included in the zip to avoid copyright problems. The same goes for the cavalry units, which use either anims of the Hussar, or the standard Cavalry unit. The update simply links in such cases to the existing unit animations of your Civ3/Civ3C3C installation.