Scenario organization

Craig_Sutter

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Joined
Aug 13, 2002
Messages
2,773
Location
Calgary, Canada
For those of you who have created scenarios, I am looking to recreate my Viking Age mod from Civ V (on steam). When I did that, all the folders were within my mod organization... ie civilizations, units, buildings etc. Now, I am wondering what is the usual organization of a civ VI mod in that respect. Should the various civilizations each have their own mod and make my main mod dependent on them, or is it better to have the civilizations within the mod with their own folders within, perhaps, a Data folder. What is the usual practice?

The former strategy has the advantage of individual simplicity and smaller size per mod. But it will be 19 or 20 downloads. On the other hand, the latter will result in a mod info file that is extremely long and difficullt to comprehend in case of errors.

And advice on organization?
 
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