DeaExMachina
Warlord
- Joined
- Sep 30, 2007
- Messages
- 168
Alright, since before Shadow I've been wanting to do some scenarios and now that Shadow seems to have gotten most of its bugs worked out I'm going to work on them. However I've hit a snag with one the more complex one I've been wanting to do which was also my favorite.
The scenario is "Escape From Hell" where you control Sabathiel and his followers as they tromp through a monster infested hell, battle the Generals of the First Layer and attempt to reach the Planar Portal where they may all flee to the safety of...well the Orc camps.
The first problem I've encountered is with the victory condition. I wanted to have Hyborem as the opponent instead of just Barbs but then I thought "If kill all units is on you can't win once you claim the only city." so I thought of how to make that city a capture win which lead me to thinking of placing the Alter there but then Hyborem would win at the start of the game so then I thought switching it to Barbs instead of Hyborem. Will the Barbs win if they control the completed Alter?
If the Barbs would win then can someone tell me how you go into the XML and create an alternate win condition? Could you do something like "Get 3 Settlers into Dis to win the game" and then put on "No Settlers" so the AI can't construct any.
My other problem has been with the Hero promotion. As I've played FFH I've encountered that when ever any unit gains the Hero promotion who isn't an already established Hero they never go above 100 XP no matter how many units I kill. I suppose that makes for a lot of early advantage but the end game advantage of those Heroes is pretty minimal since non-Hero units can get above their XP. Is there any way I can give my Angel unit Sabathiel Hero and allow him to breach 100 XP?
Thanks for any answers
The scenario is "Escape From Hell" where you control Sabathiel and his followers as they tromp through a monster infested hell, battle the Generals of the First Layer and attempt to reach the Planar Portal where they may all flee to the safety of...well the Orc camps.
The first problem I've encountered is with the victory condition. I wanted to have Hyborem as the opponent instead of just Barbs but then I thought "If kill all units is on you can't win once you claim the only city." so I thought of how to make that city a capture win which lead me to thinking of placing the Alter there but then Hyborem would win at the start of the game so then I thought switching it to Barbs instead of Hyborem. Will the Barbs win if they control the completed Alter?
If the Barbs would win then can someone tell me how you go into the XML and create an alternate win condition? Could you do something like "Get 3 Settlers into Dis to win the game" and then put on "No Settlers" so the AI can't construct any.
My other problem has been with the Hero promotion. As I've played FFH I've encountered that when ever any unit gains the Hero promotion who isn't an already established Hero they never go above 100 XP no matter how many units I kill. I suppose that makes for a lot of early advantage but the end game advantage of those Heroes is pretty minimal since non-Hero units can get above their XP. Is there any way I can give my Angel unit Sabathiel Hero and allow him to breach 100 XP?
Thanks for any answers