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[Scenario] Spanish Reconquista

Discussion in 'Civ4 - Scenarios' started by smellymummy, Jan 10, 2006.

  1. smellymummy

    smellymummy Chieftain

    Joined:
    Jul 31, 2002
    Messages:
    705
    1050-1475AD: Fight for the reconquest of Spain from the Moors

    Mini-map:



    Installation:

    Download file

    And then unzip it into to the civ4 mod directory:

    x:\civ4_path\Mods

    then start civ4, go to advanced, select 'load mod', and load Reconquista.
     
  2. dauphin

    dauphin Chieftain

    Joined:
    Nov 23, 2005
    Messages:
    10
    Location:
    Bavaria
    This looks very promising!

    I just had a sneak peek into, but that just seems like the small, highly specialised scenarios I am looking for. And it even comes with custom tailored civics and tech tree.

    I don't have much time, but I will try to play it out a bit in the weekend and post some more.

    Also the Reconquista is a very interesting epoch to me...
     
  3. smellymummy

    smellymummy Chieftain

    Joined:
    Jul 31, 2002
    Messages:
    705
    thanks. i'll appreciate all feedback, because this scenario still needs some tweaking, a rewrite of the python code (condense the code and make generic functions) and some other little additions.
     
  4. Dawntreader

    Dawntreader Chieftain

    Joined:
    Dec 31, 2005
    Messages:
    28
    sorry dont have civ on this comp so cant download and look, but which civs does this featuer?
     
  5. smellymummy

    smellymummy Chieftain

    Joined:
    Jul 31, 2002
    Messages:
    705
    almohad (arabia), aragon (england), castille (germany), france (france), leon (spain), navarre (greece), portugal (russia)

    as it is now, you can play any civ, although only aragon, castille, leon and portugal are designed to be played
     
  6. sokar

    sokar Chieftain

    Joined:
    Dec 3, 2003
    Messages:
    53
    Love the mod but cannot handle the difficulty level. How can I lower it? Seems to be locked.
     
  7. Crash757

    Crash757 Chieftain

    Joined:
    May 30, 2003
    Messages:
    897
    Location:
    Riga, Latvia
    Played with France, but couldn't get above 2nd place by score. The Almohads are just too tough. I kill bunch of their troops with each one of mine, but they still keep coming in big hordes... x_x
     
  8. Kidinnu

    Kidinnu Chieftain

    Joined:
    Dec 10, 2005
    Messages:
    92
    Location:
    North Carolina
    Hmm, I saw this on Apolyton first, so posted long feedback there. It's locked at Noble difficulty, and that's way too easy for Leon. I'd conquered everything Iberian west of Granada by 1183, as well as researching several Future Techs, having 2k gold in the bank, and all the Christian rulers pleased or friendly with me.

    Basic approach: Take your two horsemen and move them as a stack through the Moorish lands, razing towns down to hamlets and then moving on before any reaction force gathers. This earns you 30 gpt, when you only have a 15 gpt deficit at 100% research.
    Grab the Great Merchant tech. Negotiate a couple of Open Borders and turn your merchant into 900 more gold. Now, even when your horsemen run out of places to sack (or get ganked - mine never did) you've got enough money for a century or so.

    Most of the Christians made peace with the Moors by around 1100; I held off another 20 years until I'd conquered four towns around Seville (gave Toledo to the Castilians, kept the rest for myself). I'd been delaying gunpowder as long as I could, but once I had it I built up a force of 15 muskets and 5 catapults, cleaned up Seville and southern Portugal, and then Granada fell around 1183. I had 40+ musketeers, while nobody else had fielded one (even though all the major powers had the technology, perhaps because I'd done a lot of selling on the cheap to make them friendly).
     
  9. sokar

    sokar Chieftain

    Joined:
    Dec 3, 2003
    Messages:
    53
    What I really would ike to do is lower the difficulty level by restoring the default control on difficulty.
     
  10. dauphin

    dauphin Chieftain

    Joined:
    Nov 23, 2005
    Messages:
    10
    Location:
    Bavaria
    I played for some 60 turns today, and as promised, here's my first impression.

    First off, I enjoyed playing very much. You have taken care of details and everything is well thought of. The increased movement of units (even more so on roads) just feels fine for the scale of time and map. The scripted events were nice, yet the cities in questions were to far off that I would have sent units there. Is there any bonus in for the one helping out?

    I as well took Leon, mostly because I wanted to have Santiago de Compostela. I agree with Kidinnu that it seems a bit easy on noble level - keeping your cities happy and healthy is hardly a challenge. I would appreciate if the difficulty could be set freely.

    I ran into some more difficulties than Kidinnu, though. I didn't want to go conquer cities before having siege weapons and so only did some cottage raids. Alfonso made peace with the Moors first. At a time they wouldn't even talk to me. His next move was to declare war on me. In the war with him, I neglected my defenses to the south and lost my southernmost town to the Moors. I relieved Alfonso of two cities though, and plan to "unite" Leon and Kastilia. Also I hope to have a great prophet soon, so that I can build my Cathedral in Santiago.

    A few thoughts and suggestions:

    a detail - renaissance starting on education seems a bit too early for me

    If I recall history correctly, the occupation of some first cities on the mediterranean coast gave the spanish kingdoms some trade boost. Maybe this could be represented in the game with the possibility to trade with Venice for instance if you control any port on the southern half of the iberian half isle.

    Maybe permanent alliances should be made possible, too? Defensive pacts don't seem to be too useful since war against the Moors is one of the main goals. I think historically Kastilia-Leon and Aragon entered such a permanent alliance later, forming early Spain.

    Also I think that the question how to treat other faiths was one of the main political issues in these times. Both christians and moslems had phases of religious tolerance and zeal. Maybe this could be reflected by civics, one giving boons on having several religions in your cities, and others penalties (for which something has an inquisitor would be needed, to get rid off unwanted religions).

    Finally, maybe 'liberating' some prestigious towns like Toledo, Granada or Cordoba as first christian nation should give some extra victory points?

    All in all, the scenerio made a fabulous impression on me, and I will write some more when I am further into the game.

    Oh... and a final question: Any particular reason why the map is flipped by 90 degrees?
     
  11. eddie_verdde

    eddie_verdde Chieftain

    Joined:
    Jan 1, 2005
    Messages:
    250
    Location:
    Coimbra, Portugal
    Seems very nice...I've just downloaded it and I'm going to play it right on...I had already played a similar scenario in C3C...if the authors are to update this scenario they could take a few ideas from here:

    http://forums.civfanatics.com/showthread.php?t=115216
     
  12. Robo Magic Man

    Robo Magic Man Chieftain

    Joined:
    Nov 12, 2005
    Messages:
    450
    Location:
    Milwaukee, Wisconsin
    Looks interesting. I'm DLing it now.
     
  13. grumpylad

    grumpylad Chieftain

    Joined:
    Jan 15, 2004
    Messages:
    200
    Location:
    UK
    Well done, I've played this a few times and enjoyed it a lot.
    Dauphin you do recieve extra gold and units if you take part in the "missions" also building the "heroic epic" first yields a number of bonuses
     
  14. Rey

    Rey Chieftain

    Joined:
    Nov 30, 2001
    Messages:
    34
    Location:
    Rome
    How can I modify the scenario so that I can choose the difficulty level?
    It's fixed to Noble
     
  15. zajcom

    zajcom Chieftain

    Joined:
    Jan 29, 2006
    Messages:
    2
    Nice but why catoholic in spain can have peace with Otto Empires?
     
  16. Hassenpfeffer

    Hassenpfeffer Cobalt Thorium G Device!

    Joined:
    Aug 1, 2005
    Messages:
    44
    Location:
    Sasquatch Country
    Looks like a ton of fun... I will download and try it out soon... but my comp with CIVIV is not connected to the net... so I have to figure out how to get it there
     
  17. man o' war

    man o' war AKA Kristophski

    Joined:
    Jan 25, 2004
    Messages:
    355
    Location:
    Hole in a field, Cambridge, England
    This scenario is really good - simple, fun and clean. Good work!
     
  18. m0rt

    m0rt Chieftain

    Joined:
    Feb 25, 2006
    Messages:
    1
    I played it twice and had a lot of fun, even after I were defeated.
    But, there is of course still something you can do to make it even greater.

    Perhaps it would be nice, if it is possible (i don't know), to change the AI that the spanish and portogese countries do not accept the occupation and live in peace with the ottomans. At a point in game they are just satisfied not to fight against them, so the ottoman power is concentrating on my because i am always ;) the last that still tries to free the land ;)
     
  19. Der_Meister

    Der_Meister Chieftain

    Joined:
    Feb 19, 2006
    Messages:
    72
    Location:
    Madrid, Spain
    Fantastic work.
    It is a honor to me to see a scenario like this as i am spanish.
    I would make some changes, though, to make it fitting better with history, but the overall is great.
    Magnifico!
     
  20. alireza1354

    alireza1354 Chieftain

    Joined:
    Jun 11, 2001
    Messages:
    1,039
    If I play, I will fight to crush the christians in Spain and turn history up side down:)
     

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