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[Scenario] Spanish Reconquista

Discussion in 'Civ4 - Scenarios' started by smellymummy, Jan 10, 2006.

  1. Der_Meister

    Der_Meister Chieftain

    Joined:
    Feb 19, 2006
    Messages:
    72
    Location:
    Madrid, Spain
    smellymumy never thought about making a 2nd version?
     
  2. jojoweb

    jojoweb Chimpa-Z

    Joined:
    Jun 6, 2004
    Messages:
    492
    Location:
    Lyon, France
    I have translate your scenario for French users. Here is the file including french translation :

    http://el.zozo.free.fr/modciv/reconquista_fr.zip

    And after, i played with Frenchies ^_^ and their poor 2 cities, and i finally won. So, the game is certainly too easy. And it can be more and more easy if the player accelerate a lot of technologies with Great heroes. But it was a good scenario, enjoying, interesting, and you knew how to take advantage of interesting aspects of the diplomacy.

    :goodjob:
     
  3. war65

    war65 Chieftain

    Joined:
    Apr 29, 2006
    Messages:
    34
    Location:
    Florida
    I love the mod its a master pice i like playing as portogual it was challenging cause i play as a chieften still i almost won but with some luck all a1s and me allied basiccaly perfectly(i meen all the christians ) we knocked back hordes something i havent seen before almost won my 1st noble lvel game wish the diffculty wasent locked
     
  4. waltham845

    waltham845 lurked in the forum

    Joined:
    May 19, 2003
    Messages:
    76
    Location:
    New Mexico, Colorado
    You know if the moors would have won. We would have had the Rennaisance 500 hundred years before the Italians. I know the Catholic religion won out. But why would you destroy a state that tolerated all religions, and extoled the virtues of culture and science. Islamic Spain was different than those who lived in the middle eastern culture during the Crusades, they weren't hell bent on destruction Christendom. But the past is past. I will get off my soap box. Just make the Scenario a little more balanced. Playable from both sides. Then you make it a really interesting scenario.
     
  5. fluffernutter

    fluffernutter Chieftain

    Joined:
    Sep 19, 2006
    Messages:
    6
    i love the concept of this mod and its seems brilliantly planned out. i was extremely upset when i loaded it and it said the xml files for all units were in the wrong "info class". i had downloaded it and put it in my mod folder. any ideas why this is?
     
  6. jcb

    jcb Chieftain

    Joined:
    Mar 4, 2006
    Messages:
    61
    looks great but when I load the mod all the main menu options are blank / invisible. I can then select the blank options all the way to screen that lets you pick wbquicksave or something else whereon I get a blank error message that wont let me continue after that.

    I can choose wbquicksave to enter the game but there is no text anywhere. all text is blank.
     
  7. sokar

    sokar Chieftain

    Joined:
    Dec 3, 2003
    Messages:
    53
    Having trouble loading scenario. Keep going all through processs then getting either a blank screen or one with wrong countries but right map. Suggestions.
     
  8. joekramer

    joekramer Chieftain

    Joined:
    Feb 24, 2007
    Messages:
    5
    For me it is the same: No text - everything is blank. I tried German/English and spanish as language - same result :-(
     
  9. Jabie

    Jabie Wanted in Monte Carlo...

    Joined:
    Dec 16, 2003
    Messages:
    1,024
    Location:
    Southampton, UK
    The link seems to be broken. Shame, cos the scenario looked pretty interesting.
     

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