…soon Thucydides held the office of a strategos himself for a short period of time, as is known. He knew Pericles from the Polo court and had bought a Polo horse from Alcibiades years ago. Thus, he was a total insider and wrote differently than a historian, who researched events a century later. When not eyewitness himself, he could talk to people, who had been involved, and simply ask them what happened, personally. And when they reported diverging stories, he could pick – from the licensed view of a contemporary – which version seemed likelier and truer. That means, there is a prime source and a prime mod! With every turning of pages, you feel, oh right, there is a feature in Pie's Ancient Europe just exactly like what Thucydides tells. Besides, there's a proper map by El Hidalgo. So, a scenario puts itself together sort of by itself. The map is in fact "Huge" size, but consists of plenty of water tiles. On water rich maps, no cities, roaming animals and wandering stacks in multisided complex wars have to be calculated. No worries, that the scenario is unplayable on weaker computers. The Spartans start with ten cities, the Corinthians with seven – to give an idea of the size of factions. The Athenians are considerably more powerful at start, but their two Ionian vassals have almost equally as much land as them and are verging towards the threshold of breaking off. If you are familiar with PAE's vassal feature, you get an idea… It's more of a challenge to play Thebes, Argos or Corinth. However, the Thebans are a full grown civ in PAE with a powerful unique unit, the Sacred Band, which decades later beat the unvincible Spartans.