Scenarios in Civ 7

thecrazyscot

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I feel like I might be one of seven people who really likes scenarios in all the iterations of Civ, but I hope they provide at least a few for Civ 7 if at least to really showcase certain gameplay mechanics.

Ancient Egypt has already been represented on that front in the franchise but it still seems like it would be perfect to showcase civ (or in this case, Dynasty) switching as well as the Crisis mechanic with the invasion of the Sea Peoples.

Navigable rivers and new terrain, discoverables, and independent people mechanics would be fun to engage with via an exploration scenario...maybe like Lewis & Clark.

Anyone else like scenarios? Any scenarios you think would be a really good fit for the mechanics we've seen so far?
 
Scenarios are very fun. the crisis /Era mechanic is definitely adapted to it.

Imagine a “present day” ->future scenario

set the first age to be really short…just enough time to get one or two bonus before the Apocalypse. Have a BIG Crisis
 
I really like scenarios, my favorites are larger ones that makes them feel epic.
"Into the Renaissance" and "Empires of the smoky skies" from Civ V were the best.

Would love a colonization scenario to be played on the Age of Exploration,
and WW2 European campaign for the Age of Modernity.
 
Yes, scenarios have been sidelined for too long. But they have to made well. Not just a one-trick pony where the scenario is geared to one civ but instead a panorama of a time and place. Go back to the excellent scenarios of Civ2: The rise of rome, crusades, WW2 or Civ4's road to war.

Secondly, give the modders tools to create scenarios themselves: a proper map editor, including placing cities and infrastructure, tools to edit the timeline and create narrative events.
 
I‘d like to have larger scale scenarios:
- a Mongol Invasion scenario (for Asia mostly)
- a Black Death scenario (for Europe)
- conquest of the new world (Meso- and northern South America)
- 30 years war (with only minors allowed, no Sweden, Austria or France)
- Bronze Age collapse (for the eastern med)
- Arab invasion (for the med)
- Sunset invasion

What we will get:
- Scramble for the British Isles
 
I‘d like to have larger scale scenarios:
- 30 years war (with only minors allowed, no Sweden, Austria or France)
What's the point of excluding major powers of the 30years war? If it should just focus on the HRE maybe model the Schmalkaldic War of 1546?
 
What's the point of excluding major powers of the 30years war? If it should just focus on the HRE maybe model the Schmalkaldic War of 1546?
Make it more akin to a crisis: when one of the opposing major power decides you are next.
 
My wacky idea for a scenario would be set during the waves of human migration out of Africa and spreading across the Earth. I know it's antithetical to the name of "Civilization" since this is before any of that, but I've always thought it would add some very interesting historical flavor. You could maybe select between Indo-Europeans, Austronesians, the groups of peoples that explored the Americas, the Bantus, etc., and maybe victory is a combination of total number of tiles explored, prehistoric/pre-neolithic technologies discovered, and cultural developments (like language, religious/spiritual systems, etc.) that have impacted these groups for many generations. Maybe this would be better as like an age before antiquity (age of prehistory?), since it's a pretty different game, but I don't really know how the developments during this part of the game would be integrated into future ages.
 
I'm hoping for more scenarios too. Civ III: Conquests was all about scenarios, and it worked well. There have been scenarios since then, but I'm not sure there's been a focus on them, at least from a "shipped product" standpoint.

Two that jump out right away based on what we know now: One, a sequel to the Age of Discovery scenario in Civ III. It's a perfect fit for the "Map expanding" mechanic and there's even an Age of Exploration confirmed. Two, a Viking-oriented scenario making use of the navigable rivers. Could be in Francia, but Eastern Europe is probably an even better fit. Add in a little portage mechanic, kind of the opposite of the V/VI "embarkment" mechanic, and you could have Vikings make it all the way from Sweden to Constantinople.

You could also have an exploration-to-the-east scenario, like Portugal going around Africa to India, with the map expansion mechanic. Or maybe a land-based Mongols scenario using that mechanic. A rise-of-Rome scenario that starts small-scale in Italy and then expands to the whole Mediterranean? We don't know much about the details of how that mechanic works yet, but it has a lot of theoretical potential for scenarios.
 
I think the Crisis mechanic is ideal for scenarios...

Have game where you start out with mostly developed empires, the Crisis will happen in 10 turns (or 1 turn). play through the apocalypse to the post-apocalyptic age

Make the Scenario end with a Massive Crisis, or a continually increasing Crisis. Scenario score=the Turn you were eliminated on.
 
Would love a colonization scenario to be played on the Age of Exploration
Something similar to Civilization IV: Colonization or the Colonization scenario of Civ V would be awesome to play. At the end of the scenario, your civilization/colony could switch into a "post-colonial" civ.

New Spain>Colombia/Mexico/Argentina
New France>Canada
New England>USA

and so on.
 
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