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Science Victory Guide (Any Difficulty)

Discussion in 'Civ5 - Strategy & Tips' started by Fish Man, Jul 28, 2014.

  1. Bleidraner

    Bleidraner King

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    This is an extremely precise and extremely useful post. Thanks Acken.
     
  2. DouLou

    DouLou Chieftain

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    Jul 30, 2007
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    Nice info thanks.

    I have yet another question!

    I'm trying to use the benchmarks in the OP as a nice indication of how my game is progressing, but I'm exclusively playing Babylon to try to hit those beaker milestones. I recently tried a game with Shoshone and found that even though I can hit a t90 NC with 3 cities, I can't get Education before t120. Is it normal for a non science heavy Civ to take a little longer or am I just misplaying? (Emperor btw)
     
  3. Acken

    Acken Deity

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    Yes it's longer for other civs to take longer.
    But Op's benchmarks are for no bonus civs. Babylon can get faster than T115.

    You could value the difference at around 10-15 turns between Babs and a crappy civ.
     
  4. Bleidraner

    Bleidraner King

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    Agree with Acken, but keep in mind that the Shoshone is a not a crappy civ. So unless you are playing small Islands or Archi, start Pathfinder-Pathfinder and scout aggresively. Cycle through culture - pop - tech when you choose your ruins, and after t20 chose faith so you don't have to build a shrine. BO: PathF-PathF-worker (or granary if you have stolen a worker and you have the right dirt, granary resource and a couple of hills, you may even consider building a 4th Pathfinder). The Shoshone start is incredibly strong and you should make the most of it.
     
  5. beetle

    beetle Deity

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    I just recently gave Shoshone a go again (for the Deity Liberty v Tradition challenge). They are fun!

    I agree with Bleinraner that Pathfinders are OP. I should have trusted the UA and skipped shrine and monument from my early build queue. I had three PF upgraded to CB, and that was only because, in each case, my other choices were maps. An achievement badge pops up for 5 PF hits.

    I only picked culture once or twice (the value does not increase for later turns) but you can actually get faith twice in a row (since they are two different results). The first is enough for a pantheon. The second gets you a quarter of the way towards a GPr. So founding should be pretty easy most games.
     

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