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Science victory with Scotland in 144 turns playing on emperor with ai+ mod

Discussion in 'Civ6 - Stories & Let's Plays' started by Lucster77, Dec 22, 2018.

  1. Lucster77

    Lucster77 Chieftain

    Joined:
    Dec 22, 2018
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    Have you ever wanted to play Scotland? Turns out they are great for a science victory. In the first video you will see that I am boxed in by Rome and must use clever tactics like a great general, oligarchy and twilight valour policy from getting a dark age to get +14 combat strength. I also went straight for reyna and built a government plaza in my second city to get reyna to the tax collector promotion helping me make roughly another 20 gold per turn. this allowed me to afford upgrading all my warriors to swordsman. https://t.co/usoli7JudD
    In the second video after taking out rome I concentrate on science and production and gaining envoys at science city states first and then production city states like hong kong second. I would build a couple wonders to keep me in a golden age to get the bonuses flowing in the industrial era, heart beat of steam increases production for campuses adjacency bonus. Then I made sure I got the contractor promotion for REyna and used her to buy a spaceport in my capital. By the end of the game I went nuts on campus project grants to try and get the great scientist for 1500 space race project production. I never ended up getting that scientist in time unfortunately but the extra science from the campus grants projects were still useful to get me to research the necessary techs fast. So I started sending all my traders to my capital and made domestic trade routes from my capital to boost production. I did not exercise the strategy of cutting down forests or harvesting stone. https://t.co/Am5OKwWkW7 I think I could get the science victory down to below 140 turns if I did it again. What would you do differently?
     

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