TheNiceOne
Emperor
Having to build a FP with one shield per turn is difficult, but I think its worse that pure luck decides whether you get it for free (by rushing it with a leader) or have to slowly build it. The FP is too important to be dependant on pure luck.Originally posted by slothman
Not rushing great wonders does make sence when you put it that way but they should still be able rush small wonders. I don't think of small wonders as a wonder that every civ can build but as a building that you only need, or should have, 1 of. Especially the FP. Imagine trying to build that when you only have 1 shield to do it from. I don't even like building the temple when religios, i.e. 30 shields, in 95% corrupt cities. And that's the cheapest building!
I once had a game where I just couldn't get leaders at all even though I eliminated several opponents. The result was that I had to build the FP the hard way in a totally corrupt place. What I did was to rush temple, marketplace and cathedral, to get WLTKD in the city, then rush corthouse, police station and factory to get 6 or so effective shields for a FP build time of 32 turns.
Now that FP was something I really felt I earned the right way.
Anyway, in C3C with the new specialists, it is quite easy to get a city to produce 10+ shields/turn even in a totally corrupt area. 10 spt means 20 turns to build a FP, and that's not too much.