Screenshot: peacekeeping/UN (Mac mod)

frunobulax

High Sheriff of Catford
Joined
Jun 18, 2001
Messages
698
Location
London, England
Just thought I'd post this screenshot as regards a 'peacekeeping' operation in my current game, which might be of interest, and which uses a heavily modded version of the game (45 extra units, extra wonders/buildings, new techs etc.)

I just added an Airbase 'unit' to my mod. (immobile, but it has a one-time airdrop to position it, plus no defence value so it can be captured) and it's been handy in this game. I'm playing as the English, and Germany (in a Mutual Protection Pact with me and France) has one city left (Konigsberg), after a long bitter war with the Romans. In an effort to stop Rome getting Konigsberg, and more importantly it's Saltpeter and Aluminium (which the city is built on) I've used my Right of Passage agreement with Germany to build an airbase on their territory - which is currently housing one Hawker Hunter fighter and a Tornado bomber squadron :) - as well as starting to encircle the city with Special Forces and some of my Guerilla units.

Meanwhile, Persia and Russia are at war just south of here, with Russia poised to capture the Persian city of Avaris, which is just north east of my coastal base at Port Elizabeth (which is sitting on top of some Dye resources, left over after the Romans trashed Hamburg and it's borders shrank - I leapt in and built a city in the gap, as it's the only luxury I hadn't got!) Needless to say it's chock full of troops, aircraft and armour!

Funnily enough, the border between Port Elizabeth and Rome's Hamburg has jumped back and forth as temples and libraries were built by me and the AI - I rush built everything I could that would add culture points and give me back the second Dye unit you can see - which I'm now trading BACK to Rome for 30 gold per turn :)




Anyway, it got me thinking about peacekeeping and the hope that this gets included in Civ4 in a far more expanded fashion - so that if you build United Nations you can, say, Broker Peace Talks, or send in special UN forces to police border zones between angry neighbours. Also, it'd be good if there was scope for Strategic Arms Limitation and/or Reduction talks (see my previous thread on The most nukes you've ever built!

Any thoughts on this? Anyone else been involved in 'peacekeeping'?
 
Can't get your screenshot, Fruno. I always enjoy them, even 'tho this sounds like it's 'real'.

In SMAC, I always enjoying playing the Peacekeepers, but that was a game that lent itself to idealism. The structure of Civ3 -- as I've mentioned elsewhere -- is that it's fun to dominate and to use the kewl hardware as it comes on line.
 
Nice screenshot -- it's now displaying. I like the Cruiser? on the lower left. The airbase idea is great too.

Sadly, all my own efforts to mod/add new units have failed. However, I'm pretty happy because RoN will be coming to the Mac in the New Year.
 
Originally posted by Sid
Nice screenshot -- it's now displaying. I like the Cruiser? on the lower left. The airbase idea is great too. Sadly, all my own efforts to mod/add new units have failed.

Well, I'm thinking of putting my mac mod. online early in the new year - just as soon as I can get into work to upload it on their superfast link ;) as the files are rather large (I'm only on a 56k modem at home). So, maybe you can give it a whirl when it's there...

---

These are the details:

Extra units (45) including...
Galleass (with Gunpowder Tech.)
Trebuchet
Medieval Infantry (Swordsman can upgrade to this)
Guerilla (Medieval Infantry upgrade to this) - treats all terrian as roads
Special Forces (all terrain as roads, airdrop, 2 moves like explorer)
Dreadnought (not a cruiser!)
Modern Infantry (which Infantry upgrades to - not Mech Inf.)
Jet Bomber (non-carrier)
Jet Fighter (non-carrier)
Naval Jet Fighter
Naval Jet Bomber
Attack Helicopter
Nuclear Carrier (holds 5 - standard Carrier holds 3)
Airbase unit
...plus assorted 'flavour' units - Iroquois warrior, Japanese Swordsman, Samurai Archer, Egyptian galley, Akula Class Sub., Patton tank, T-55 tank, Me109 fighter, Spitfire fighter, Stuka dive bomber, Halifax Bomber, F-14 Tomcat, F-18 Hornet, A-10 Warthog, B-52, MiG21, Vulcan bomber, Tornado jet, Harrier jumpjet, Bear bomber, Hawker Typhoon, Hawker Hunter fighter, Mustang fighter, etc etc...

New Wonders...
Temple of Zeus - happy faces in city
Philosophers Stone (doubles science output of city - obsolete with Chemistry)
Silk Road - extra gold
Chartres Cathedral - happy faces
Gutenberg Bible - big culture bonus for city
Eiffel Tower - happy faces in city
Five Year Plan (Communist govts. only) - Factory and Library in every city!
[Internet] - haven't added it yet - it's next on the list!

New Small Wonders...
Slave Plantation (with tobacco resource) - increased production - sad face
Goldmine (with gold - now a strategic resource) - extra production

New Techs...
Alchemy (ancient era) - allows Philosophers Stone Wonder
Modernism (industrial era) - allows Eiffel Tower Wonder

New Resources...
Silver, Fruit, Coffee, Tobacco, Pearls, Marijuana, Seals, Natural Gas, Sheep, etc

---

Fruno
 
Frunobulax, I for one would download and play your mod! This would fill the void that I've had over C3C.
Thanks for all your hard work (and I love the XMas screenshot).
 
You heard him, upload it now!!

Seriously, this looks cool, seeing as I've just 'moved in' to a Mac & miss my PC PTW
 
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