Eric Guimarães
Chieftain
- Joined
- Apr 2, 2017
- Messages
- 86
Do you remember the "Conquest of the New World" scenario in civ 5?
There was a thing in this scenario that really caught my attention;it's about the scurvy promotion that all European naval units had,look:
"Additionally, all European naval units begin play with the Scurvy "promotion," which gives them a chance to lose 1 HP each time they end a turn outside of friendly territory. This promotion persists until the Navigation School - a national wonder unique to this scenario - is constructed."
I really like the concept of realism in this promotion, because I can't stand exploring a whole map in the Classical era with a simple Galley, while in real life people had to have a certain ship-building tech to do so(which was certainly not in the classical era!).
(Is it even possible for a mod like this to exist in civ 6?)
There was a thing in this scenario that really caught my attention;it's about the scurvy promotion that all European naval units had,look:
"Additionally, all European naval units begin play with the Scurvy "promotion," which gives them a chance to lose 1 HP each time they end a turn outside of friendly territory. This promotion persists until the Navigation School - a national wonder unique to this scenario - is constructed."
I really like the concept of realism in this promotion, because I can't stand exploring a whole map in the Classical era with a simple Galley, while in real life people had to have a certain ship-building tech to do so(which was certainly not in the classical era!).
(Is it even possible for a mod like this to exist in civ 6?)
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