hey,
simple question: which position would you settle and why?
personally, i lean towards the right position, the left needs a borderpop (and as you can see i randomed spain) for fish, has low production and alot more of junk seatiles. right doesnt need a borderpop right away, has instant gems, alot more production and alot more landtiles, but therefore lacks a food resource. be assured that either way the given land will be used without "leftover", so forget about that. both coastal and on river.
left could forget about a lighthouse/workboat and start with a granery right away, left would need borderpop (monument/artist specialist), workboat ...
overall it's a general question: are there situations (not talking about the extreme situations, e.g. all tiles sorrounding mountains/desert and a lone fish to grab... think about situations like the one i posted) where it's better to avoid even high-yield seafood tiles like fish when the alternative spot would be decent aswell, even if you then give up the food? fish tends to be in awful positions, often i'm tempted to worldbuild the missplaced tiles although i never do it actually...
edit: holy &%($ screw that image, attached, sorry i'm too stupid it seems.
simple question: which position would you settle and why?
personally, i lean towards the right position, the left needs a borderpop (and as you can see i randomed spain) for fish, has low production and alot more of junk seatiles. right doesnt need a borderpop right away, has instant gems, alot more production and alot more landtiles, but therefore lacks a food resource. be assured that either way the given land will be used without "leftover", so forget about that. both coastal and on river.
left could forget about a lighthouse/workboat and start with a granery right away, left would need borderpop (monument/artist specialist), workboat ...
overall it's a general question: are there situations (not talking about the extreme situations, e.g. all tiles sorrounding mountains/desert and a lone fish to grab... think about situations like the one i posted) where it's better to avoid even high-yield seafood tiles like fish when the alternative spot would be decent aswell, even if you then give up the food? fish tends to be in awful positions, often i'm tempted to worldbuild the missplaced tiles although i never do it actually...
edit: holy &%($ screw that image, attached, sorry i'm too stupid it seems.